Generates mini mods to automatically build buildings in either your directly held demesne (e.g. county seats), baron vassals in your counties (e.g. county barons) or vassal barons (any direct vassal of yours whose primary title is a barony.) It honors build times, build costs, potentials, prequesitits, and technology requirements. It also benefits from local construction technology bonuses, though not from minister construction bonuses.
Updated, now avoids building ports in landlocked provinces. Updated the script and got it to generate a file for Vanilla. It has prestige reserve options, and my limited (quick) testing it seemed to work both for tribal s (Norse) and Byzantines. This doesn't mean that there are no weird buildings that broke things, so consider it beta. As always, I will address bugs as they are reported.
Hi, for me the mod keeps building coastal buildings like a shipyard in non-coastal provinces. i am sure that is not intended
Strange, I'll look into that.
Looked into this, and fixed it. Now uses location = { port = yes} to avoid trying to build inappropriate buildings in landlocked provinces. Oops.
Hi, wanted to ask if it is possible to enhance the mod for count and duke vassals? would be great! :)
The 'all vassals' option that I ended up adding at some point [I forget exactly when] covers this use case.