Arx Fatalis Remastered Using UnrealEngine 4,DirectX12 and Nvidia Ray Tracing Arx Fatalis is a role-playing video game for the Xbox and Microsoft Windows, released on 12 November 2002 by Arkane Studios, a video game developer based in Lyon, France. Arx Fatalis is played from a first-person perspective and is set on a world whose sun has failed, forcing the above-ground creatures to take refuge in subterranean caverns. One game mechanic is the use of mouse gestures to cast spells. On 14 January 2011, Arkane Studios released a 1.21 patch and the game's source code under the terms of the GNU General Public License (GPL), though the game assets remain proprietary.

Post news Report RSS Main Menu and player creation

Hello my followers! sorry but i did't had so much time because i had some family problems, but i always keep working on this project!

Posted by on

I was working on the save game because when you load the level i need to save the player position to teleport the player in the right place.

I was also working on the player creation and the player abilities, i reverse engineering the player creation from the original Arx Fatalis game and i understand how everything works :)

20190730 152557

i also created the main Menu and i am still working on that.

I am still searching for someone who can help me to implement the magic system, if you want to help me in this project send me a message!

Post comment Comments
Iron_
Iron_ - - 212 comments

LET'S GOOOOOO! GODSPEED, DUDE! WISHING YOU LOADS OF MOTIVATION AND GOOD SPIRITS!

Reply Good karma Bad karma+3 votes
Ivan_Sorce Author
Ivan_Sorce - - 102 comments

Thank you <3 you make me happy :D

Reply Good karma+4 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: