Apotheosis takes the player to the mysterious Oblivion realms that have seldom been explored in past games. There is a great emphasis on enemy and environment variety. For that reason, in Apotheosis, every world has a distinct feel and art style. Creatures are different and varied accordingly, the skies and the water reflect the inherent character of the realm's Daedric Lord. Each encounter with a Daedric boss is a deadly experience that rewards you with a unique and powerful artifact.
This is all made possible through a Hub World, 11 Daedric worldspaces, custom 3D assets, music, and voice acted quests. I hope to announce a release date in time.
Meanwhile, checkout this demo to Apotheosis.