Something is very wrong when Katelyn Montgomery wakes up. A bad dream has left her feeling uneasy about herself and her recent past she can't remember. But her attempts to answer the questions she has about her memory loss only leads to more questions and certain danger.

RSS Reviews  (0 - 10 of 27)

So sorry for this rating but honestly I am not impressed with the level design.
I mostly immerse myself into mods by the atmosphere and the mapping and it was super dark in the 2nd map, was stuck a few times and you could make the player interact with the recorder once cause if you keep clicking it too many times then it would be very annoying. I actually tried to click it once more to see if it stops but I did a big mistake xD
The mod is creative, you don't see something like this in many custom stories which is a good thing. but thnx for all your work and time.

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Excellent mod in all points of view. Only one problem are corrupted save files.

Very good custom story, kinda surprised the average rating was a bit low at the time of playing, but it is a bit understandable I think. I definitely enjoyed this long and brutal custom story, which I admit, can certainly get repetitive, as it follows a basic principle after the beginning section. Which is: main area, a few side areas to look through and get something from then the door/passage at the end of the hallway opens.

I think the story did this about three times, maybe four. So I'll say that this total conversion isn't for everyone, but I do think it follows the same concept of the main game, so it's really up to if you're interested with the story or not, which is kind of an expansion(?) or side plot to Amnesia with the story being based around growing technology and industrialisation, and the game is based in a very large new-age hospital (using Penumbra assets of course..)

There were some small bugs I encountered, like the dog enemy blocking one of the doorways, but I managed to use a box to get around it, or being able to go through a wall near the very end of the game, and clipping through the ground in one instance because of the crap collision Amnesia's trees have by default. Also ended up with duped items somehow, but that wasn't a problem.
Another minor issue is that you can accidently loop audio cues pretty easily, a good example being looking at a painting twice in the very first hub area of the game, or going back into an audio trigger that doesn't remove itself, again very minor.

All that aside, I was quite a fan of the storys level design, a bit basic at times (the sewer section was pretty **** though, but I had no trouble with it myself), but usually had something interesting to show off, so no real complaints there. A lot of lore, an easter egg/reference and story to be enthralled in, assuming it catches your grasp and that's about all I have to say. My playthrough lasted I think just over an hour 30 minutes so content o' plenty!

Oh and another thing, the voice acting is rather unconvincing, just considering the age of the voice actors alone, you expect me to believe they're professional doctors? Not a chance, some of it was pretty good, some mediocre, and some passable.

8

Very good. :)
Obviously alot of rage reviews on this page btw, even though they are old.

Kay so, I cannot rate 2 or below it cuz i'm new here, so i have to give it a 3, but hey, for real, i give it a 1. why? Because, playing this, MAKES ME ******* ******! Penumbra items in Amnesia, its annoying!! I'm playing amnesia, not penumbra! get them outta here! Okay besides that, let me just tell you, the keys are ******* ridiculous. "Oh hey look, i found a key in a pile of **** in a toilet!" Yeah, what a GREAT placement for a key! It wasn't hard to find, but, the key to my own office? where is it? where is it?! I cannot find it anywhere! i thought i'd find it simply in another bathroom, or maybe a janitor closet, but i cant find it anywhere! Nowhere, can i find this key. And, now comes the voice acting. The voice acting is OK. its not the greatest, but its not the worst either. Now for me, the voice acting actually annoys me. But besides that, if you spam something, it plays over and over and over again. i dont know why it would... But hey, guess what? theres 2 paintings in the hospital. if you walk by them, each and every single time, the main character just has to tell you about it. I'm not playing any more of this, because it has a 6.1 out of 10. i normally play custom stories or full conversions, with a 7 or higher. I thought i'd try this cuz it looks good. But i hate this. Do NOT play it.

i finally completed it, it was a long mod with a good story. still it had some bugs and i have some complainments as well which i'll note in a comment, a bigger patch is definitely needed, with that even higher score could be achieved.

Honestly it's very boring for me: a really frustrating mod.
I hate the arrogant one who do not accept criticism.
What to say in addition to this? I don't know.
It's ugly and boring.

For me, it presented a pretty decent gameplay. Although I was stuck at some points, but to be honest, I agree with the developer's point that 'no game(or mod) can be bug-free in its first release'. There still are chances for improvement, and so this score is maximum I can give now.
I'd give 9, or maybe 10 happily, if the bugs weren't really that serious to discontinue the gameplay.

At the moment, I honestly cannot say I'm too impressed so far. I also have no clue what the hell I am doing. The lack of clues is almost ridiculous. The only thing I've found out so far is that I need to drain the water to go downstairs. It doesn't tell me what I need to do to do that or what I need to change.

The lack of clues is very bad for this mod, so atm I would recommend adding in more clues in a patch or something. Its got potential but it's lacking stuff.

Take note also that is just a temporarly review and it will not remain like this. Until I can finish the mod, this is the current review you're gonna get from me.