This is the first non-beta release. This file is mod-foldered and it uses 7z based compression. Actual space un-compressed is about 891MB. Please read the read-me folder to follow through on installation instruction.
It is recommended that the user has more than 4GB of memory to run this mod. And uses Rome:Total War/Barbarian-Invasion RTW/BI 1.6, as is available through the Rome:Total War Gold Edition or purchase from Steam.
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WARNING : MATURE PLAYERS ONLY
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Once again, this mod contains some female nudity in the depiction of conflicts in antiquity, so if there is any reason the law of your locality prohibits you from viewing such content (for example, if you are under the age of 18 in most areas), please do not access the download.By either downloading or installing this mod's compressed file, the user who performed the download/installation acknowledges that he (or she) is legal to view such content and he or she is solely responsible for the use as well as the consequences of the use of this mod. Keeping the aforementioned prerequisite in mind, Please do not pass along or forward link to the download file without this warning be shown.
And while playing multi-player online, please be mindful of the opponent's age or sensitivity, as each player is solely responsible for the unit he or she selected to play.
Amazons:Total War - Recalesced is an RTW/BI engine based mod allowing the player to explore ancient battlefields utilizing modern military concepts.
- - Mobility and Stand-off Weapon capability using many women cavalry units.
- - Deploying Area Denial "Minefield" using field engineering units.
- - Long Range Mobile Artillery, allows fire barrage, fire support, and counter-battery operations
- - Wagon Warfare to allow German Panzer like armor tactics.
- - Guerrilla Warfare, allowing agents to infiltrate into enemy territory to raise army deep behind enemy line.
- - Linked Armor-Clad Cavalry which was the dominating cavalry formation in Eurasia for centuries.
- First time on any video game.
- - Terrifying Super-heating Incendiary weapons known as Thermite Munitions.
Other Features
- Greatly extended campaign map, now including Eurasia and Northern India.
- Quest based game playing. Player must fulfill faction specific mission to advance to certain cultural level.
- Breath taking scenery using custom and optimized RS II battle environment.
- Because ancient horses are mostly 12 hands tall (48 inches, or 120cm), this mod allows a great deal of women equestrian units to fully explore mobility issues on the battlefield.
- Balanced Unit Modeling (or. B.U.M.):Unit's recruitment infrastructure, cost, appearance, and capability must have direct relationship.
- 4 turns per year (since release 5.0)
- Extended naval fleet movement range to be more realistic and allowed for better amphibious operations.
This mod uses the common Rome Total War "Show Me" script mechanism to activate the mod script.
For each time the Rome Total War/BI software is re-launched, you would need to manually activate the script for the mod to run correctly.
However, if you remain in the Rome Total War software and simply exit then entering a campaign, the script does not need to be run.
To run the "show me" script, when just entered(or re-started a campaign), after the Rome Total War is launched, press ESC key during the campaign, a pop-up menu would show, on the pop-up menu, locate the "?" icon, then click on that icon. The Campaign adviser would show, under the adviser, there is a green/black circular icon, click on that icon, then click the "X" icon right next to adviser, and then on the pop-up menu, click the "return to game" option, you are ready to play.
Wow... Mar 19th with the error and no reply as of 13 April. I did EVERYTHING your totorial told me to do, from buying the copy from Steam to adding the data and subbing the start-ups. I'm also getting the line 38 error, and it seems like you don't give two craps about it. I oughtta track you down and shake you down for the money I spent on the Steam version!
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I get a scrip error
script error in data/descr_sm_factions.txt, at line38, column 1.
"horde_min_units": This feature is not supported <---- Any suggestions?:(