Alien Infection is a mod that I got the idea for after playing different horde type game modes. The infected civilians that you have come in counter with in the Crysis 2 campaign now have zombie like properties (not cliche or anything huh :D), but there's a major twist to the gameplay. Instead of just fighting endless waves of zombies, combat will be very mixed up. Switching from zombies, to Aliens, to both, and to massive boss battles, you'll always have to be on your toes. Strategy will have to change nearly every round. On top of that I've come up with some ideas such as nanosuit perk machines, and a whole lot of other useful suprises. I admit that I am very new to modding Crysis and have been secretly working on this in my spare time (I don't get much with school and other obligations) for quite a while (including the learning curve). I feel like I finally have enough done to showcase (I also think the rest won't be hard to complete).
I know this is a small update, but I figure its better than nothing. I figured I'd post a pic of the buyable ammo that I'm still working on. I plan on having it work for all guns to ensure the player never runs low and is always having fun.
Good work! This is going to be reallyfunny... do you think you can do online?
Thanks :D....I wish I could make it have online coop, but that is currently not a priority and I'm focusing on single player first. Coop is not entirely out of the question, but I don't think it is likely unless I get a team of experienced modders.