Hey guys, I'm AL88 and I bring you my way of playing Vanilla Doom: "AL_Doom88". I am not a modder, what I did was to mix some WADs made by third parties to create my own gameplay (the entirely list of WADs that I used and the thanks giving are in "download session"). My idea was to combine my favorite game features in the 3 main versions of Doom that I usually play (PSX, PC, N64) to give light to a creepy and dark Vanilla experience. "AL_Doom88" brings: Map textures and weapon sprites from Doom 64; Introduction screen, fonts, soundtrack and sound effects for PSX Doom; Super Shotgun and the enemies of Doom II (if you playing The Ultimate Doom); Status Bar in widescreen, without that strange green marble on the sides; Flashlight. To play just download the zip file "AL_Doom88" and drag it into the engine (I usually use LZDoom), or in the external ZDL files area (I do it this way). Well, I hope you enjoy the experience.

Description

Hey guys, it's time to play AL_Doom 64 on the PSX Doom! With the Sprites of Weapons, Enemies and Items of version 64 + the Maps, Sound Effects and Soundtrack of Doom PSX and that dark and creepy climate of AL_Doom, the flashlight is the only way to make way for all the maps. To play, just download and extract the zip file, and then drag it to your preferred engine (I use LZDoom), or to the external files area of the ZDL. Attention: must be played with DOOM2.WAD! I suggest that the "light mode sector" (options / display / opengl / light mode sector) meets the "Legacy" option, or similar, as the MOD itself is already quite dark. Hope you like it!

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AL_Doom 64 for PSX Doom
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DoomSpaceMarine! Author
DoomSpaceMarine! - - 12 comments

I'm not a modder and I didn't program the features of this MOD, what I did was just to idealize, mix and test it, so I would like to thank the authors of these WADS: "D64Stuff", "con_psxdoom-1.1". I don't know your names, but without you, I wouldn't have created my own experience on PSX Doom.

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