AGDoom is a gameplay mod planned to become a Total Conversion for Doom/Doom 2, with support for Heretic, Hexen and Chex Quest. It introduces many new classes to the engine who all have their own unique weapon hierarchies and alternate playstyles, essentially acting like different variants of the original gameplay style of Doom. It is planned to eventually support a new enemy roster, music and levels, as well as more classes across the board.
A brief article to disclaim my future plans with AGDoom Redux.
agdoom redux and the future
Well, I suppose this has been a long time coming. It may be obvious what this post is about but bare with me.
finality
Confusion, anger, frustration, acceptance, straight shot of vodka. This is more a status news update than a feature-rich news update.
agdoom monthly sitrep - may '23
Better late than never. The new version is out, after much stress and a painful development cycle toward the end. While I'm quite proud that I've gotten...
agdoom v3.Γ (gamma) released
I have experienced the woes of travel in a post-2020 world, but got some stuff done nonetheless.
agdoom monthly sitrep - march '23
I am back from a trip to Texas for minimal news updates and an obligatory discussion about my thoughts on last year.
agdoom monthly sitrep - february '23
A bit late, both to posting the monthly update and wishing a happy New Year, but oh well. Things have been... interesting.
agdoom monthly sitrep - january '23
Quick wishes to all from the mod author. Just wanted to give out a quick thank you to everyone who has played, shared, supported or otherwise noted AGDoom...
merry christmas, happy holidays & a great new year
Well, here we are. Tied to the railroad tracks and watching the train that is 2023 barreling down toward us. But, hey, I do have good news.
agdoom monthly sitrep - december '22
Some small progress updates on AGDoom's next version (Version 3.γ).
agdoom monthly sitrep - november '22
AGDoom V3.b has been unleashed and now we're looking upward to the next version.
agdoom monthly sitrep - october '22
I figured I'd release a quick article detailing that the latest build (V3.ϐ) and some (not all) of its changes from V2.2 which has been on ModDB for...
agdoom v.b released
This is a forwarding of a monthly update post from the wiki which might make some of this seem kind of meta or confusing at points. Last month, I lied...
agdoom monthly sitrep - september '22
Well, here it is, finally, a ModDB release. Something that's slipped my mind for over two years of development now. Whoops. I just mean to establish some...
moddb release
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