RPG / FPS / Survival / COOP with a fallout/stalker theme if anyone's interested in resurrecting this, i'm willing to work on it and make it the game it should've been.
the 5 current skills. combat boosts health, skill with most weapons, carry capacity, overall stability, melee damage. sneak affects sneak mode (very useful), critical damage, and run speed. doctor boosts chem use, healing, and so on. science deals strictly with the creation of items (very useful!) lastly, speech reduces trade costs, boosts the overall effectiveness of your perks, and the power of your grunt/ally.