Small fix for DC & SS campaign.Fix uncluding Honour Guard and Ally update.
Common Features:
Fixed SM Honour Guard Librarian hp
Increased Hp for Flashgitz and Honour Guard Variant
Increased Tankbusta squad size to 5
SM Vanguard & Vanguard Assault getting common cap (4)
Chaos Chosen Marines & Raptors getting common cap (4)
Tau Broadside fills 2 limits
DC version features:
Added new condition for ally in SM, IG and Necron Strongholds: Player can loose ally reinforcements if Player HQ will be destroyed
Fixed missing Ally HQ on Janus Savannah, Panrea Lowlands, Aceria Forests, Agamar Desert and Western Barrens
SS version features:
Included Auto-Researches for Eldar Stronghold
Updated Icon for Honour Guard Apothecary
Restored Monse location,removed Hyperion Peaks
Fixed missing Ally HQ on Marconia, Panrea Lowlands and Murad Swamplands
DoW & WA version features:
Chaos Havocs & Rocket Havocs getting common cap (3)
SM Devastators & Rocket Devastators getting common cap (3)
Added new condition for ally in missioon 4, 6 , 7: Player can loose ally reinforcements if Player HQ will be destroyed
Fixed Comissar Execute Ability, included new squads to execute list
Mission 3: removed Tier 4 research
Mission Disorder 2: Added some health\damage upgrades for Orks
Mission Disorder 4: Fixed Eldars at Psy Shield
Mission Disorder Ork 5: "Lost Boyz" squads were changed to stronger variant
Restored Gorgutz's Reinforcement script: If Necrons destroying several ork squads, Gorgutz calling Squiggoth...
Mission Order 3: Restricted Eldar Webway Gates Shroud Ability
Improved Ork Final wave, ork squads were changed to stronger variant, Squiggoth health was greatly increased