Absolute HD Mod - full compilation of best graphic mods for Doom 3.
using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: C:\Program Files (x86)\Doom 3\d3hdm\game00.pk4/gamex86.dll copy gamex86.dll to C:\Program Files (x86)\Doom 3\d3hdm\gamex86.dll 3 0 1024 768 Regenerated world, staticAllocCount = 0. Shutting down sound hardware idRenderSystem::Shutdown() Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...shutting down QGL ...unloading OpenGL DLL wrong game DLL API version
Just reinstalled Doom 3, Resurrection, no mod :/
Install patch v 1.3.1
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WARNING: file materials patricktest.mtr, line 4352: material models mapobjects demonmuseum Hellknight_headtex' previously defined at materials mapobjects.mtr:1193
also a lot of those at the beginning.
You use the Doom 3 1.3.1 version?
my bad. Works prefect for now :)
U rule, u just reinstall this game on my pc. ;)
just process or particles options makes it look all white like a freaking flash bang. Works fine once disabled
All right. I take it for new update))
Mother of god! This looks sick!
how about reworking the config
thanks for this just installed and played for a while, looks great.
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using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: C:\Program Files (x86)\Doom 3\d3hdm\game00.pk4/gamex86.dll
copy gamex86.dll to C:\Program Files (x86)\Doom 3\d3hdm\gamex86.dll
3 0 1024 768
Regenerated world, staticAllocCount = 0.
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
wrong game DLL API version
Just reinstalled Doom 3, Resurrection, no mod :/
Install patch v 1.3.1
This comment is currently awaiting admin approval, join now to view.
WARNING: file materials patricktest.mtr, line 4352: material models mapobjects demonmuseum Hellknight_headtex' previously defined at materials mapobjects.mtr:1193
also a lot of those at the beginning.
You use the Doom 3 1.3.1 version?
my bad. Works prefect for now :)
U rule, u just reinstall this game on my pc. ;)
just process or particles options makes it look all white like a freaking flash bang. Works fine once disabled
All right. I take it for new update))
Mother of god!
This looks sick!
how about reworking the config
thanks for this just installed and played for a while, looks great.