This mod aims to update much of the 2004 Axis and Allies RTS game to modern day warfare. A new campaign is planned along with a new WW2 mode, and current nations to be involved include China, Russia, the United States, the United Kingdom, EU, and many other countries. Infantry and naval combat are being entirely reworked, as is the game economy.
Aside from changing resource values and the addition of new territories, one of the things I've tried to accomplish is changing the map so that faction colors appear on the terrain. So far it has worked out rather nicely, and makes it easier to identify territories and their controllers, especially for smaller territories.
looks nice.
are you using generic 'types' for the generals? (Infanry, Mech, Tanks, Aircraft, Combined Arms, etc)
how many generals will be available per fraction?
if the Independents use multiple countries will players be able to summon a Corps HQ with a special op? or will they be stuck with losing it forever to prevent a Corps HQ mismatch late in the game?