A community project aimed at creating the ultimate Homeworld2 mod.

Add media Report RSS Homeworld 2 HWU Newship multiplyer abilites
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ZeusLT
ZeusLT - - 341 comments

now you need more sounds -.-

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Captain_Perfect
Captain_Perfect - - 552 comments

no they don't i think it's just perfect like this

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Capt.Harrington
Capt.Harrington - - 66 comments

I'm with you, no more sounds needed.

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23-down
23-down - - 3,560 comments

wow on what settings did you play the AI was a joke it was still nice to watch it.

What's the name of this map I've never played it yet....

As for the new abilities very nice...
good work.

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LeviathansWrath Author
LeviathansWrath - - 842 comments

game was on expert and map was one i made, Subjugate October Crossroads, basically a mix of 3 maps into one with the background from hw 1 called High Orbit.

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Deorsa
Deorsa - - 5 comments

Folks, what your doing here is amazing, totally taking my breath away and I'm wetting my pants just looking at this.
Serious, amazing ppl.
Relic and Sierra would be proud if either actually gave a damn.

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Description

Forgot to use the support frigates in this game but atm what this shows is how the controller RU collection rate multiplyer affects the pace of gameplay. The game progresses much faster and the field size is 3km, and the stuff stacks so have more than one mobile at the site an additional 50 percent collection rate, this stuff probably wont be in the HWU release but is nice to see what different stuff affects how the game runs.