Amnesia: A Daughter's Rescue - In 1707, a castle was left behind... everyone was killed. But before that, the King left mysteriously, leaving everyone wordless. The Queen and the Princess Sophia were shocked, the Princess especially. Prisoners were abused, guards were treated like shit and the visitors never really wanted to come back. The King received a telegram saying that the castle was now abandoned. Frustrated, he decided to see what was going on, but he should not have made this decision...

RSS Reviews  (0 - 10 of 31)
5

CheesyDeveloper says

May contain spoilers Agree (1) Disagree

What we have here is a story with a design under average level. The "garden" map is extremly laggy, several entaties either float in the air or isn't well placed. Rooms are often very empty or filled with 100 crates. Not to mention that some walls can suddenly disapear and/or isn't connected to the same kind of walls (making it look wierd).
You made alot of logical fails. It's dark outside, but there's still bilboard lights coming through the windows. Well, some of them at least. And the grunt hallucinations don't make much sense since you don't know who it is and you never encounter any grunts either.

Almost every scare are very cheap (like the classic "naked guys"). Oh, and the machine room could be better as well. The valves in the water were extremly hard to rotate. And the water monster could not take me since he spawned at the other side of the wall and then disapeared when I walked too far away from him.

And also, WHY is it a white light at the screen for a sec if you use a key?! And the memento at the cavein made no sense. It said something like "I need to find a way around". But I never went in there ^^.

The story was very disapointing and I really hoped for more. The ending seemed rushed. And the voice acting was actually pretty bad. The girl's voice was ruined due to the horrible quality on the mic and the character you played as sounds like he has smoked for 65 years.

What you should think about in your next story:

Less cheap scares. You can have a few hallucinations and panic scares, but dont add too many of them. Add a few more monster encounters instead and variate more with the regular scares.

Level design! Don't make it so open all the time and dont just add random junk everywhere. Be more creative!

Add more puzzles! The few you added are very easy to solve. The Machine room quest was well done though.

Work more on the story! Make it deep and dont rush with it.

5/10 - Average

Not bad. For video of this mode see my Youtube channel: Swankest CZ

Interesting custom story, a bit short and anti-climactic, but overall enticing story, shame there wasn't a conclusion, interesting layout, admittedly not the best map design, but it was alright. The voice acting was passable, mic quality was bad, but the actors were fairly good. Overall this feels a bit unfinished, that ending was very abrupt and the final room was a bit disappointing, ah well.

Maps are too open, with large empty areas, and the custom story is quite boring. The positives are the voice-acting and storyline, which seemed good at the beginning, but nothing else.

7

Humeba says

Agree Disagree

Fair. Too short and not enough good scares. Too many cheap scares. Shows promise.

8

Great work guys! can't wait to see what you do next! ;)

Well I honestly have to say that I expected more. It looked promising.
And I do still believe that this story has potential.

But there are many things that could be improved.
The rooms are too big and many of them are purposeless. You don't use all of the space you designed, therefore you don't need to make it so big, because you don't know how to fill it afterward, and it gives this feeling of emptyness.
I don't know if it's just me but I had some problems with sound. All the prison doors did not make a sound.

As for the story -SPOILERS- I'm disappointed that we could not see the girl. I know you said that if people like it you would make a second custom story, but you could have given a propre ending to this one. It didn't make sense.

I was not really scared either in this custom story.

On a more positive note, the voice acting was really great (too bad the lady had a lower quality mic, she has a nice voice). It's a strong point.

tl;dr it has potential but needs more work.

8

AndrewAllStars says

May contain spoilers Agree Disagree

Just finished playing the mod, great voice acting and i didn't experience any bugs of any kind. Quite a few nice scares here and there, would have been great if it was abit longer and i was also really getting into the story, but it seemed to change half way through.

The plot went from a Father trying to find his Daughter (who had gone insane) to a man trying to destroy a demon angel. Would have been great if you'd split this mod into several (with regards Story i mean). For example, first one the father goes looking for his Daughter to find her gone mad and under the possession of some 'otherworldy being' with servants over the place. At the end he could have found his dead wife and heard his daughter's voice in the back of his mind or something -> Thus leaving room for a Part2?

The monster encounters were random (the Brute part could be explained via the Researcher?). The involvement of the orbs towards the end was a nice feature, don't see many mods featuring them. The starting jail/guard area made sense and followed what the notes were saying, i liked that! Once i reached the drainage area it kinda went downhill, but as this is your first mod you can only improve! So well done!

If you ever need any help with voice acting for further mods i would be more than happy to help you guys out, cheers.

But yes, quite a few scares, was enjoyable and nice for a first mod.

Kudos to the mod team!
AAS.

i love this story it looks good and the voice acting looks like it sounds great!

7

zys says