the story of the historical mod dates from 1135,when the Asian-Europe continent was at war The 12th century, one subtle turning point. The continent was in an extraordinary turmoil that no one had ever seen, in which all forces were to experience changes, no matter gains or losses.

Add file Report 12th Dago's Addon 1
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12th_Dagos_Addon_1.1.rar
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DagoWolfrider
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Description

Features: new Arab armours, new paesant armours, new farmer troop tree, new armours for the Byzantine Empire (its troop tree has been completely reworked) and for Christian troop trees, new pilgrim armours, new pilgrim troop tree, new ancient Chinese automatic crossbow and new Song unit that uses it. All Arab and Christian troop trees has been reworked ( I have added the new armours and I have changed the gear of some troops ). Prices adjustement for some armours. Read the read me for credits and instructions. Have fun. P.S. Big thanks to the developers of this incredible mod and to arduus.

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12th Dago's Addon 1
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Guest
Guest

Is this supposed to be a Update? Or a full version of the mod.

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DagoWolfrider Author
DagoWolfrider

It is (the full version of) an addon I have created for the last version of 12th.
It is not an official update. Read the Description for a list of the features.

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Guest
Guest

Alright, thank you.

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DagoWolfrider Author
DagoWolfrider

You are welcome.

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Guest
Guest

Please fix the map. For exmaple you can make Marmara Sea better than this shape and you can fix and make better border of Asia which end of Jhin Dynasty and you can make better western part of map where is holding Byzantium. And i can not collect troops which on the troop trees, what is its reason?

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DagoWolfrider Author
DagoWolfrider

I did not change the original map, if you want historically and culturally correct names for Middle Eastern locations download arduus's addon. Which troop tree are you talking about? Thanks.

Some troops are recruited only in castles and cities and you need to be a vassal or a mercenary of that faction to recruit them. Some are the "special" units of some specific lords and to recruit them you need to rescue them or exchange them with exploit points, once you reach +40 relation with that lord. These are all features of 12th though. I did not, nor I know how to modify them.

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ahmetme
ahmetme

Okey Thanks. Well, will we able to make our own troop tree when we Found our Kingdom like Crusader agains Jihad in new upragdes on this mod? İt would be better.

So I want to collect my own troops from my villages and my cities and my castles.

Sorry about my bad english.

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DagoWolfrider Author
DagoWolfrider

I do not know, but I think that the answer is no. If you want you can download Morgh Editor and create your own troop tree modifying the one I have created for farmers. I have not seen a customisable troop tree while creating this addon through Morgh.

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