It's incredible how those voxels models look perfectly like the old flat sprites, unless I got out of my way to look at them at weird angle.
This is going to very nicely improve GZDoomVR!
I hope the Doom2 sprites will come out soon. But not too soon, keep your high quality bar!
Small question: You specified version "4.8.2" in the zscript.zc, and I just lowered that instead of upgrading my GZDoom to current latest, but do you have a rough idea of which would be the real lowest GZDoom version to support this?
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