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you forgot neon pink :P
I don't see any coaxial mounted guns but I do see some pintle mounted ones
looking good otherwhise
the reason for that is that Ironside doesn't have a defeat one and Mohmar's were never recorded and all the lines that they use are unused or unfinished ones from Zero Hour's files
forgot to post the bug I found on Mohmar Deathstrike's map as Ironside
Cluster Missile Silos are 100% useless on that map as once they are ready and you fire them on a location they don't impact, they simply go on cooldown, I tried selling them off and rebuilding them later in the mission but it didn't work
hopefully doesn't make them too hard to see, that's that main reason they normally make them bigger than is realistic, especially for engineers and commandos with them being exceptionally dangerous if you were to miss one
released December 29th 2019
now now stop playing with the Chronosphere we all know what happens when you overuse a Chronosphere
so the hub does nothing without the pylons?
def the first edit model is the best
ah good to see succubus kerrigan on the field of battle :P
**** article 13
but do what you gotta do guys, its an awesome mod
I much prefer the bass one, just feels more like it fits with the other cyborg voices
ooo a Holy Hand Grenade :P
Phalanx, just go literal
one of my favorite maps to test stuff out on, so thats awesome
I vote for firing 16 medium strength missiles per volley while the other half get reloaded just like they do in real life MLRS
perfectly balanced but appears to be asymmetrical but it isn't
definitely light blue
New troll here.
So what ever happened to the track Usurpation of Peace? Which is a track I have from an older version of the soundtrack, its been deleted from moddb and from youtube
relective def looks the best
looks like a Stinger launcher
always thought that cinematic ones looked really stupid
especially for troops built for hazardous environments, not having a mask to protect against airborne toxins is foolish
after playing several games with this mod I've run into one heck of an issue
as soon as I launch the mod and it goes to the black screen where the EA logo would get I get a crash to desktop with the following
The game has encountered a serious internal error and will now quit.
Because of the severity of this error the game will now exit.
I have tried reinstalling the mod files as well as restarting the computer and nothing has helped. Hopefully something in that message will let u know whats wrong. The base version of Kane's Wrath works fine.
Very reminiscent of the cyborg commando from Tiberium Twilight, even if the game was trash an most of the unit designs were, that one was fairly decent. Still don't know had the dumb idea to paint it red instead of mostly black.
now that looks like a defense I would build, very nice
I'm kinda glad they did pull the plug on what Generals 2 was becoming as EA corporate was trying to force a square peg into a round hole with the design. They tried to make it a free to play nighmare with all the "different" generals being unlocks as well as having to level them all seperately
sometimes you need a break especially after so long on one project
hrm its not showing up yet
first two maps don't open properly when you click them just an FYI