As a passionate gamer, I continually seek out new gaming experiences and immerse myself in a variety of games while having a deep-rooted love for timeless classics. From battling demons in Doom to exploring the gritty world of Max Payne, I enjoy immersive and engaging experiences. I'm also a big fan of Clone Hero as I've been playing Guitar Hero since 2007. Additionally, I'm passionate about promoting accessibility in video games, ensuring that everyone can enjoy as much interactive entertainment as possible. Gaming is my passion, and I'm constantly exploring new adventures while advocating for simple yet effective accessibility options to become standard in video games.

Comment History
Znakemaster
Znakemaster - - 12 comments @ Znakemasters Epilepsy Accessibility Mod

Makes me very happy to read that my mod helped you be able to pass Max Payne 2. That was my exact goal with the mod and why I tried to be so thorough in regards to removing effects. Unfortunately I don't have any experience modding Just Cause 2. I found a mod to remove film grain if that helps. Do you use nightlight or f.lux? That can also dampen how strong the effects are perceived.

Good karma+1 vote
Znakemaster
Znakemaster - - 12 comments @ Blood Harvest

Thank you very much, that means allot :)

Good karma+1 vote
Znakemaster
Znakemaster - - 12 comments @ Blood Harvest

It's a separate download, I didn't include it nor Brutal Doom since those aren't my mods: Moddb.com. Here you go :)

Good karma+1 vote
Znakemaster
Znakemaster - - 12 comments @ Blood Harvest

Jumping is definitively allowed :)

Good karma+1 vote
Znakemaster
Znakemaster - - 12 comments @ Blood Harvest

I had trouble recovering my account on doomworld unfortunately :( I was planning on making a post about Blood Harvest on the forums there.

My intention was originally to have this map-pack run on Doom 1 just like the original SIGIL. However far into development, maybe not even a month ago I decided I would like to try to make a Doom 2 version so I could include the super shotgun. I figured while I was at it I would include a few Doom 2 textures here and there to differentiate the versions.

However when I first started going over it I ended up finishing up my maps using Doom 2 since I was so happy with the look. I still have the unfinished Doom 1 version from mid may from before I went over to Doom 2.

Good karma+1 vote
Znakemaster
Znakemaster - - 12 comments @ Blood Harvest

You are very welcome. Happy to hear that you enjoyed them. Thank you for the kind comment :)

Good karma+2 votes
Znakemaster
Znakemaster - - 12 comments @ Duke Nukem 3D - Legacy Edition 2.0.5 Complete Version

Is there any way to disable the flashing lights on sectors such as the sign under movie sign at the start of the game and the disco levels etc? Those and the muzzleflashes are whats keeping me from playing the game.

Good karma+2 votes
Znakemaster
Znakemaster - - 12 comments @ SIGIL v1.1 Epilepsy Accessibility

Better late than never :D

Good karma+1 vote
Znakemaster
Znakemaster - - 12 comments @ SIGIL v1.1 Epilepsy Accessibility

I've considered it, but i don't know whats been changed in the latest version. Whether it's enough for me to warrant redoing. I already redid it for the first patch.

Good karma+1 vote
Znakemaster
Znakemaster - - 12 comments @ SIGIL v1.1 Epilepsy Accessibility

You're welcome :)

Good karma+2 votes
Znakemaster
Znakemaster - - 12 comments @ Znakemasters Epilepsy Accessibility Mod

No problem. I'm glad you liked it :)
If you want to add my mod changes into the ultimate stuff mod then i can help you get started and you can tweak it to however you like it very easily.

Good karma+1 vote
Znakemaster
Znakemaster - - 12 comments @ Znakemasters Epilepsy Accessibility Mod

You're welcome :)

Good karma+2 votes