That's cool.... just been very eager for the New Republic even though I love playing the Empire. Again glad to hear any news about Interregnum, and like always keep up the great work.
That's cool.... just been very eager for the New Republic even though I love playing the Empire. Again glad to hear any news about Interregnum, and like always keep up the great work.
Glad to see you guys back... been getting worried that this great mod died. hope you are doing well. So I got to ask, About what percentage are you guys at do you feel? since I know you don't like to get our hopes up with an eta.
Hey have not heard anything in a while about the mod. Is everything going well life not too chaotic? havn't called it quits on the mod?
Hey haven't heard anything about interregnum lately so just wondering what is going on with this great mod.
Will it be in the Galaxy far far away map?
love it. but was wondering Why not use Mandator II or III-class dreadnought as one of the following titans, New Republic (for a different look and closer to truly matching a SS destroyer), or for the titan you can get from the Kuat shipyard when it spawns, or even as a Mandalorian titan for defending thier planet or base. just a thought
any rough estimate on when you are hoping for it to be?... I know you don't like to do that, because life happens. So how far along on this next update do you feel you are percentage wise.
loving the Mandalorian tech pics, but I have to ask are we getting any information about when we might get to use/ destroy these ships?
Cool been waiting for any new about some more content for a while now. Good to see the mod is not dead... love this mod
Loving the shields and the mod in general. I am excitedly waiting for the release of the New Republic but I have one question. With the Star ship modifications tech can your capital/ titan only get one of the modifications or can they get all 3 from the ship yard/ titan foundry?
OH that explains it thanks for the quick response and keep up the great work!
I can't get it to work on my computer.... not sure what I am doing wrong. I have tried both with and without applying the LAA. I am not even sure if I am applying the LAA right. if anyone could help that would be awesome.
roughly how far out is the next update?
not sure if you look at the dates that each version was put up it could be a long while.
for the steam version of C&C 3 on windows 8 I had to put my mod into the following file location for it to appear in my mods tab (C:\Users\John\Documents\Command & Conquer 3 Tiberium Wars\mods).
Obviously your location will be a little different since you have a different user name. hope that helps I will be checking back if you need more help.
the forgotten are not out yet they are what he is showing us for the next update or so.
Loving this mod but I have been wondering after reading mod updates for the holidays when we will be seeing updates/ spoilers for the New Republic.... really want to retake the empire.
it is not out yet.... been waiting for a while now even for more info
does this work with Ultimate collection C&C?
cause I was following the tutorial for that and it still didn't work for mine...
but I am not sure if things have changed or not
Has Anyone gotten any closer to getting this mod to work for the Ultimate collection again? I have gotten a little closer (the old launcher back) but it still wont launch Essence.
I have been having problems with modding C&C origin Ultimate Collection. I had it running a few months ago... I am not sure why but the -ui no longer works on it so I can't even try to launch a mod. I have tried downloading the launch fixer again but nothing it just makes it so the shortcut and the .exe file will not even launch the game anymore. I have been searching and read someone saying that modding the Ultimate collection was impossible. But I know this to be false since I had been playing this mod (the only reason I got the collection in the first place) for over a year. I am about to just buy the steam version of C&C 3 TW and mod that... I want my Mammoth MK2 back...
if you have it through Origins your mod path will be: users/user name/documents/command and conquer 3 tiberium wars/mods.
you will also need to make it so you can get the original interface up so you can select game browser and from there your mods tab.
Hey does anyone know how to get the Vein Monster onto a map? I know the outpost is replaced by the tacitus building but what is it for the vein monster?
Not sure if you are still working on The EaW Gundam mod..... would love it. Hell you could drop the full conversion and do a crossover so that the Rebels and Empire were using mobile suits. So you could use the unique MS' for the heroes like Boba Fett piloting either a Gundam if he is on the federation side or one of Zaft's mobile armors or one of their gundams if you prefer. Just a thought if you are still working on it... please say you are.
Love the news, been loving the 1.6. Still chomping at the bit for more stuff. Love the look of the Colossus (reminds me of a MechWarrior Dashi) makes me wish there were more walkers on all sides. And I think the jet-pack troops are still a little overpowered.
Sorry for the little side notes Keep up the great work!!!
The Tacitus building replaces the Command Tower (tall tower with the disc on top that extends your power grid) it even replaces them on maps that already have them.
I have gotten it to work on mine
Using the Kodiak as Anti-Air support like it is listed seems to work out a little better. It will take down about any air unit with only a couple of volleys
not sure I haven't seen anything telling me how to use those....
Ya you place the building he lists and when you play the game the Tacitus will be there
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