Hello. I'm currently a Master's student at the Guildhall at SMU. I'll be graduating in May 2010. I've been level designing since I was 12, back for QuakeWorld Team Fortress and just about everything else in between: Half-Life 2, CounterStrike: Source, Gears of War, Unreal Tournament 3, Fallout 3, and Quake 3 to name a few. My Master's thesis studies the affects of handedness and its correlation on player pathing. Feel free to contact if you have any questions. Cheers.

Comment History
wtbuser
wtbuser - - 3 comments @ Oxford Ponds

You need to place it inside the Data folder found in your Fallout 3 installation directory.

Good karma+1 vote
wtbuser
wtbuser - - 3 comments @ Building Essential Texture maps for Material Shaders using Photoshop

Very much interested in this, could you fix the images please?

Good karma+1 vote
wtbuser
wtbuser - - 3 comments @ Oxford Ponds

Thanks man. That means a lot. Let me know if you have any suggestions. Maybe I'll find the time to implement them.

Good karma+1 vote