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woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Aye lads. I think the only very slight difference, was speed and maneuverability. The Wingless could flee a battle much more easily, if necessary. I suppose it was redundant though. I've replicated Home One a few times, via XML editor, just so the fleet has a few other "BIG Ships" in the early eras. I.e such as Defiance/Independence etc. It will be great if the Dauntless is added. Although ugly, that ship is wonderful. By the way, do either of you two lads know how to (successfully) add the galactic stealth ability to other units? I am struggling still haha. Cheers!

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Cheers for the response, mate. Well, I've created abilities folder in XML Editor and have named it galactic stealth etc with the values 0.0 detection Chance etc. I have also done this for the infiltrator Team. Is that right so far? There must be a button or something which I haven't been able to locate. Any suggestions, or am I on the complete wrong track here? haha. Thanks once again, Corey. Much appreciated, Woodie.

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Hello Folks, I was hoping to add the galactic stealth ability to the rebel infiltrator, however I seem to be struggling. Could anyone lend a Hand? :) Many thanks in advance. xx

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Use a small ship (hero or Corvette) to distract the executor.. then pause game, bring in all your heavy ships and carriers.... all firepower on the executor... whilst keeping your ships behind it and thus out of the reach of their lasers. Ion Canon helps too. :). Ihave taken out two or 3 executors in one battle before through such tactics :). All the best!

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Sorry. It was I who commented there. Forgot to bloody log in! :D Hope all is well with everyone!

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

I have noticed as well, a few people have mentioned it. I don't think the team are aware of any bug , so maybe it just has something to do with the download? It does make the campaign ridiculously easy though.

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Star Wars: Thrawn's Revenge II: Ascendancy

so we won't be building so many ships then the game throwing a wobbler and freezing like in EAW? :)

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Star Wars: Thrawn's Revenge II: Ascendancy

hate to ask questions on here.. but are there any plans with the crimson command VSD ships in Sins? :) thanks man

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woodiedude18
woodiedude18 - - 55 comments @ Star Wars: Thrawn's Revenge II: Ascendancy

ah right :).. so it's nothing to do with building units and the game loosing track of them i.e in eaw?

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Star Wars: Thrawn's Revenge II: Ascendancy

Sorry I had lost my password. I was just wondering because I think someone was confused on the forums.. and was saying there was a freeze in Sins.. I think they meant empire at war, however I would just like to be sure :)

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Lucrehulk

did you say recusants? :)

Good karma+3 votes
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

I'd normally post in the forums, however I wondered if anyone had any similar experiences playing as the NR in the palpatine (shadow hand campaign). When playing as the NR there are no enemy (ai) heroes? Sorry if this has been discussed, I haven't been on in a while. Thanks again xxxx

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Announcement

Mc80s (all variants) are so beautiful :)

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woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

is there a reason as to why the AI fleets always retreat towards their shipyard?

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Schroedinger

Hallo Alter, wie läuft's ? Wir sollten ja mal über die Übersetzung der Mod für Krieg der Sterne :D. Ich hoffe, bald von dir zu hören.
Mach's gut! :) bis bald xxxx Woodie

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Mach dir schon keine Sorgen.... ich versuche, ein paar anderen zu finden, mit denen ich es übersetzen kann. :) Ich halte euch auf dem Laufenden.

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

3 whole planets against thousands? I think the Hutts would have more reason to be in the mod mate

Good karma+5 votes
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Nowhere in any of the novels (spanning this era),are they said to be extremely powerful, or to have posed a threat to any of the following:
.New Republic
.Imperial remnant
. Empire of the Hand
. Pentastar Alignment
. Warlords
or anyone..... they were mainly "made up" for Foc anyway. Frankly, their stupidly overpowered abilities, and "corruption" irritated me.

Good karma+4 votes
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Thank ****.. I hated the Zann Consortium.. it ruined the game lol

Good karma+5 votes
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Hey guys, just a quick question... are you able to make the AI for the New Republic and Pentastar alignment, in Art of War, admiral difficulty, more aggressive? I.e so they attack more often with larger forces?

Especially the New republic. Thanks for your time xxxxxxxx

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

I doubt petroglyph will ever release a patch for it :(

Good karma+3 votes
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

I wish Petroglyph would release a patch for the engine bug :/

Good karma+2 votes
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

By the time I get a new comp.. and can actually play this, the few issues people have mentioned may even be sorted :)

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

I have the same Issue corey. I'm trying to take a screenshot .

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woodiedude18
woodiedude18 - - 55 comments @ 2.0 Release Screenshots: Republic

Viscount star defender (mon calamari)

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woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Haven't had much time on here, lately.

Thanks for all the hard work, TR team.

Eagerly awaiting a new computer (a few more weeks).

It'll be great to see the mod in action :)

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

exactly, nice grammar and spelling, lol

Good karma+2 votes
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

This mod has nothing to do with the Mandalorians.
Droid ships by this point, were almost all destroyed, or all in the hands of pirates or private fleets.

As for Corellian ships.... the mainline New republic ships were Mon Calamari engineered... until near the end of the mod...

Good karma+4 votes
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Ich kann auch Deutsch :), also ich koennte dir dabei helfen? :)

Good karma+1 vote
woodiedude18
woodiedude18 - - 55 comments @ Empire at War Expanded: Thrawn's Revenge

Do the NR start with Endor? :)

Good karma+1 vote