I can help with the scenes if you want.
I've worked on AWOIAF and ACOK.
I can help with the scenes if you want.
I've worked on AWOIAF and ACOK.
White walkers are very easy.Retreat your army first. Just get a short bow and 3 stacks of Obsidiant arrows. You don't need much powerdraw just ride around them and aim for the heads. Most of the time it's 1 hit kills. Giants and WW take 2-3 HS. Or just get Night's watch archers they have Fire Arrows and they do damage to wights.
How can i activate fire arrows?
I thought it said T but T is for 2handed weapons and I tried all other keys but nothing worked ?
And how do you fight 10000 ?
Considering how tactics work you will get 5-6 people in your army against hundreds.
2 Weeks max.
I tried but couldn't figure out how to PM somebody that's why i wrote here.
Produno if you need help with custom scences and new fiefs i can help design a few and already have made a couple cool ones. Tell me if u want to check them out.
When you open the game go to configure and turn on Load Textures on Demand.
Do you need a scence creator by any chance ?
I can help u make a few improtant castles that are missing from the map.
Once 2.0 is released that would not be possible.
Is it possible to add a few more tiers of the player's settlement?
Like upgrade it to a small castle then stone one .
Bronn is a sellsword .
Brienne should be a companion to Renly.
Barristan should be a companion to Dany in 2.0
Gendry is ok.
They should get a starting castle that way they can easily expand around it.
Perhaps the Fist of the First Men ?
Are you playing on Hard Campaign AI ?
Because that's not how it really is right ?
And what makes you think i use cheats? What's the fun in it?
Also you can turn off the invasion if u want to play as wildlings or do your best to go south of the wall.
And also *** ur name :)
They all got the same armor as the rest of the north except the shields.
Even in the series there is nothing different between them.
Would be cool if you made the White Walker invasion a serious threat.
Like give them every fief north of the wall no matter who holds it. If the wildlings have gotten south of the wall they keep their fief but everything north goes to the white walkers. Otherwise they just mindlessly roam and do nothing.
Were you serious about the upgrading price?
Like 1500 for a Knight that would get killed first?
It's not
Few bands of white walkers come and the night king has around 800 troops.
They dissapear after a few weeks ingame not much changes.
And when is 2.0 coming ?
It's mechanics are based more on Viking Conquest that on the original Warband.
You have a storyline you can follow with plenty of quests.
Violentmk
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