Beginner modder learning the basics. Hopefully with time once I learn more about C++ I'd love to add DX12 or Vulkan to the OGSR Engine. But before I do that I need to fix the issues with Shoc Enhanced like the level issues where light might go throug some objects it isn't supposed to. After that add some more visual FX into the game like volumetric smoke in key areas of the game. If it hits performance to much I'll ttry figure out a static fog method. My System Specificattions: CPU: Ryzen 5 3600x GPU: Vega 64 Nitro+ RAM: 4x8gb Patriot Viper Steel 4000mhz C19 (Tuned to 3600mhz C14) Motherboard: MSI MPG B550 Gaming Edge WiFi BIOS - 7C91v15 (AGESA 1.2.0.0) SSD's: NVME - Seagate Firecuda 520 1tb PCIE 4.0 Sata - Seagate Baracuda 1tb, Crucial MX500 1tb Cooler: Noctua NHU-12A Power Supply: Seasonic SSR-650FX FOCUS Plus Gold 650W Case: Cooler Master H500 Windowws 10 Pro x64 build 1904442 fully up to date

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