This work need more recognition; keep it up!
Please, reserve the comments section for legitimate opinions.
You're a Makka Pakka.
-Unbiased modder Valax321
Nice job! The image of the outside looked real the first time I saw it. Probably the best level design I've seen in Source.
We're comparing to BMS now? I'm not sure whether thats good or bad (no 8 year development cycle).
Thanks for the feedback. The player can walk onto it fine, its lower than 16 units. I will take what you said and try to fix it.
Yeah. I figured out how to tone it down and it is much better.
Kind of. It uses the same system as water. But it has a separate entity and is much more flexible than water, and it is made to have a tile surfaceprop, while water is set to be non-solid and splashy in the code.
Valax321
Andrew joined
I am a writer and level designer experienced with the Source Engine and UE4. I am available to work on mods for pretty much anything and full games where less commitment is required.