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Comment History
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

The update is being worked on still and is a long way off comletion.

Good karma+2 votes
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

if there is time before the next update to get it included then ill try.

Good karma+2 votes
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

Rome 2 patch 17 beta has been released. Once it goes live, VV will be updated to v.612 which includes an overhaul of cavalry, spotting and hiding as well as many other improvements.

See our Totalwarcenter forum for full details.

Good karma+2 votes
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

Eventually we will look at making the mod compatible with other campaigns and historical battles, but first we will need to finish the mod for Grand Campaign. The rest will come after that.

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

no its not save game compatible

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

We've now announced that we will be releasing a version of VV for Total War Attila As well.

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

If we research factions that used them in the time period then we will add them

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis v.602

are you using any other mods?

Does it crash with the latest released version as well?

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis v.61

We havent provided multi language support yet but plan to add it in the future.

Until then only the english version of the game will display the new text

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

No, atm the default size is double vanilla unit size.

We have started to plan a realistic unit size update but need to do it for all units at once and that requires a fair bit of planning.

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

no, the unit sizes are double vanilla unit sizes

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

16.1

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

ah you dont have the latest version of the game, that would explain why it doesnt work then

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

Have you tried with the version I just uploaded yesterday? The old version of the mod doesn't work with the new Rome 2 patch.

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

Are you using any other mods? most mods are not compatible with this mod.

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Vae Victis

this is a non steam version

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

This mod is moving to a new moddb page under the mod name Vae Victis

It will be released tomorrow 31/10/14

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

Updated for patch 14

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Xartas

hey mate,

are you still working on the macedonian research?

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

Mod is now up to date

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

Mod is not yet compatible with todays update. I am working on updating the mod and will upload a new version here when it is done.

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

you can find me as one of the creators on the mod steam page here
Steamcommunity.com

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

Just unzip all the packs into your rome 2 data folder then select the modules you want to use through the mod manager and play :)

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

hey mate, always need new modders and researchers. Add me on steam via the mod steam page and we can chat

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

That is a vaniila problem and a very frustration one at that

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

Yes 2.322 had a startpos error which was fixed with 2.323

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

Here is what we plan to include in the next update of the mod.

Faction Overhauls
The Greeks:
Athens - making textures (research complete) (shields almost finished)
Sparta - making textures (research complete)(shields almost finished)
Epirus - making textures (research complete)(shields almost finished)
Syracuse - research
Rhodos - research
Knossos - research
Pergamon - none
Sardes- none
Trapezos- none
Cyprus- none
Cyrenaica- none
Ardiaei- none

Makedon - research

Parthia - making textures

Bactria - Research

Ptolemaics, Seleucids, Germanic - nothing done yet

Other additions
Roman Shield Patterns - not started yet
Gaul and Iberian Overhaul additions - wip

Further expansion of army stances - planning
English Unit names added Short Descriptions - just started

Recruitment overhaul 1 rec slot for each region +1 for barracks +1 for Capitol - completed

naval overhaul - completed

Good karma+2 votes
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

Updated with a bug fix

Good karma+1 vote
TWMagnar
TWMagnar - - 29 comments @ Magnar Mod

With the next update v2.4 we plan to include overhauls for Macedon, Pathia, Sparta, Athens and Epirus (perhaps also syracuse, crete, rhodos and massalis)

Good karma+1 vote