I know this is a minor thing, but the hand gripping the rifle somehow doesn't fit with rifle's handguard. Also, does the AI respond differently to silenced weapons?
I know this is a minor thing, but the hand gripping the rifle somehow doesn't fit with rifle's handguard. Also, does the AI respond differently to silenced weapons?
This question might be a bit out of place, but are the sniper rifles really so common in the mod? Most likely it's just a coincidence, but the latest screenshots seems to include them a lot.
So Cpt. Price will be wearing this as well?
Speaking of names, will the mod change or add some new ones?
Was his face in the base game or is it also a part of the mod?
Will there also be a visual difference between the elite and normal units?
Is it just me, or is the hat a bit too big for him? (And the Russian name for it is 'Pilotka')
I hope that they will feel more cumbersome than the regular rifles and smgs.
The VC are out there, I can feel it.
What will the whistles do in-game?
This seems like a good mod. Will it only feature the western front of WW1 or will it also include the eastern front too?
Since you are making new skins (Falshcrim., Italians etc.) will there be new faces to the enemy and allied soldiers? I know that it's just a minor detail, but it'd be way better if you wouldn't have to fight the same 5 people and dozens of their clones over and over again.
I don't think that it's even possible to rush through this, but all I am saying is that the enemies spawn in areas which have been cleared from them long ago.
The only problem which I encountered was the enemy spawns. For example, I am in the middle of clearing a bunker and a Brit spawns behind me in the area which I cleared five seconds ago. They seem to spawn when you turn your back against the spawn.
Otherwise a great mission.
The houses look okay, but the terrain could use some more work. The part with the ruined road looks like a neat square.
A very good job on the models and everything, but I hope that these will spawn more rarely. Seeing the whole German army with scoped MP44's is not something that I would look forward to.
Good work, but shouldn't they be using the FG-42 instead of MP-44?
Maybe you could make a button in the options menu where you can choose if the AI uses AT launchers or not?
You could try the allied invasion of Sicily or Italy.The architecture over there would provide a great place for close quarters combat and for small skirmishes.
Back2fronts are already making Italian soldiers and weapons.I'm sure that they would fit it perfectly in a mission like that.
Will we hear the Italian soldiers in the game speaking their language?
The top of the weapon looks too shiny, but it's very good otherwise! :)
Will the weapon reloads a bit slower?With some of the original weapons (Especially the Sten) it looks like the character is inserting the empty magazine back into the gun.p
I already have the Russian version of CoD2,but I think that people who don't have it will like it.I was wondering can you make something that would make the British and Americans speak English in the Russian version?
Will other weapons get new reload animations too or just the SVT-40 and G-43?
Toucan
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