Hey, I'm Tony Yotes, but just Yotes works just fine. I was born in the '90s, which in my humble opinion, was the perfect age to grow up playing awesome games across all generations. That childhood inspired me to pay those good times forward and create my own video game empire. Check out everything I do at www.yotesgames.com

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500 Subs on the Yotes Games YouTube Channel!
Battle Gem Ponies

500 Subs on the Yotes Games YouTube Channel!

Battle Gem Ponies

We just got our 500th Subscriber on the official Battle Gem Ponies YouTube channel!

BGP October Update: Now on GameJolt!
Battle Gem Ponies

BGP October Update: Now on GameJolt!

Battle Gem Ponies

BGP just got a second home over on GameJolt! Give it a look, play the newest October build, and maybe even join our little community forming over there.

Patreon Update! (Kickstarter Latecomers, Welcome!)
Battle Gem Ponies

Patreon Update! (Kickstarter Latecomers, Welcome!)

Battle Gem Ponies

Updated our Patreon Description, Goals, Rewards! A 2nd chance for anyone who missed out on the Kickstarter Hype! 🚂

Battle Gem Ponies Kickstarter: COMPLETE!! 🎊🥳 (138% Funded!)
Battle Gem Ponies

Battle Gem Ponies Kickstarter: COMPLETE!! 🎊🥳 (138% Funded!)

Battle Gem Ponies

The Battle Gem Ponies Kickstarter has ended with 414 Backers that pledged $34,695.50!!

Making Our Own RPG Combat Formula
Battle Gem Ponies

Making Our Own RPG Combat Formula

Battle Gem Ponies Design/Concepts

See what's up with the numbers behind our Combat System in our new Breakdown series video! ⭐

Scrapped: Custom Pony Avatars (Solid Design > OCs)
Adventures in Equica: Unicorn Training

Scrapped: Custom Pony Avatars (Solid Design > OCs)

Adventures in Equica: Unicorn Training

I made a big deal about designing Clover the Cloaked for Unicorn Training. And after some back and forth, I decided not to include player customization...

Unicorn Training Launch Weekend Sales
Adventures in Equica: Unicorn Training

Unicorn Training Launch Weekend Sales

Adventures in Equica: Unicorn Training

A writeup I did back when this game first launched so I could share with other upcoming devs what it's like to put a game up on the app store and watch...

Advertising Your Game's Website on Facebook

Advertising Your Game's Website on Facebook

PR Tutorial 1 comment

Here's an experience with advertising on Facebook from the perspective of someone who's never done any advertising before. Actually someone who doesn't...

Making An RPG Town Scene: From Gimp To Unity
Adventures in Equica: Unicorn Training

Making An RPG Town Scene: From Gimp To Unity

Adventures in Equica: Unicorn Training Mapping/Technical 4 comments

As an indie in college I still have a lot to learn. I'm documenting my methods and lessons so novices can learn and practice with me. Here I'm writing...

Now Available on Google Play!
DragCore

Now Available on Google Play!

DragCore

DragCore can be found on Google Play today and Amazon Apps March 6! It's been a long time since I started this thing. Way back in 11th grade I thought...

Review Request Email Templates

Review Request Email Templates

Other Tutorial

As a new developer I was a bit lost on where to start with getting noticed by reviewers. There's so many apps asking for attention, how is a small fry...

Shooting Particles in Unity
TriGrid

Shooting Particles in Unity

TriGrid Animation

For my first Unity game, I wanted to experiment with particle effects and I soon found a way to make an avatar shoot out particle fireballs. The particles...

TriGrid Collision
TriGrid

TriGrid Collision

TriGrid Other

Getting triangles to crash into each other was a bit trickier than I thought. I tried polygon collision boxes, turn-based movement, raycasts, and vision...

Using Unity to Make 2D Games - The Interface

Using Unity to Make 2D Games - The Interface

Other Tutorial 12 comments

Unity can look a little intimidating from the outside, but once you know what all those buttons do, you get comfortable quickly. This guide will get you...

Yotes Games Blog
Fish Feaster

Yotes Games Blog

Fish Feaster

As a student indie developer, I want to tell tales about what I go through to make games and give advice to young hopefuls who want to start making games...