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Comment History
tombery8
tombery8 - - 14 comments @ Kompendium

About addon WEAPON PARTS OVERHAUL in this pack. Is it the lastest version?
When I attach/unattach scopes, gun parts conditon unexpectedly changed. I asked artifax, the addon 's author, he said he patched it.

I've enjoyed playing with your addonpack so far but I want to ask if there is a version without BaS?

Good karma+1 vote
tombery8
tombery8 - - 14 comments @ Weapon Parts Overhaul for 1.5.1

As said, we can swap parts in gun but barrel must replaced at workbench.
The problem is when I replace 70% barrel to another one, I lost the old? I just need to take out the 70% barrel and repair it. Because of this, I can't do thing like put scrap barrel to get the 65% in gun to repair.

And when attach scope and unattach, parts condition changed. I dont know this bug cause by other addon or not. Just write it here.

By the way, is there a way to safely take out the gun parts by not completely destroy the gun? I have a gun, shoot a lot, take out parts for maintain the and put it back.

Good karma+1 vote
tombery8
tombery8 - - 14 comments @ Kompendium

Me too, I got bug with a supply chain quest.
When I bring package to quest giver, i dont see "job is complete" in the dialog.

Good karma+2 votes
tombery8
tombery8 - - 14 comments @ GT Task Pack [WTF]

How to cancel a quest?
I got bug with a supply chain quest.

Good karma+1 vote
tombery8
tombery8 - - 14 comments @ T.H.E. Z.O.N.E. V1.1.6

At mission Sin Mortal: Endgame.
I enter the monolith warlab, enter the code, open the first door, kill bloodsucker and controller. Next is enter the chamber of common c consiness, but the door can't open. It said "The door is locked by code".
Is this a bug or I miss something?

PS: Must bring decoder. Damn.

Good karma+1 vote
tombery8
tombery8 - - 14 comments @ T.H.E. Z.O.N.E. V1.1.6

My god... PDA don't work in underground feature.
Raid into sarcophagus, can't control team mate.
-> Strelok and Stich charge like a dumb and dead dozen times.

Please...

Good karma+1 vote
tombery8
tombery8 - - 14 comments @ T.H.E. Z.O.N.E. V1.1.6

Well...
I really think the eco system is a bit easy with ammo crafting and good condition gun drop.

Let 's have an example.
I use a 5.56 gun and usually spend 5 rounds for a kill.
Caculate on that, for 40,000Ru ammo spend, I kill 5 guys (in happy trigger mental state ^_^ ).
Looted 4 main weapons and maybe 2 pistols, 2 outfits and ammo and stuff.
Sell all of it, I have (4x8000)+(2x4000)+(2x6000)= 52,000Ru + 5x20000Ru corpse money.
=> 152,000Ru
I disassemble ammo and can craft new 60 5.56 rounds.
All of that take me about 30 mins. (Not count quest reward money)

I mean, coprse money drop is ok but combine with many income source, it's not anymore. Moreover, because good condition weapon drop, I never have to use part replacement system for gun repair.

Finally, my suggestion:
- Neft the marterial got from disassemble ammo, raise marterial cost of ammo crafting.
- Trader buy weapon, outfits with low price.

PS: There is a bug I can exploit in ammo crafting cycle.
First, I buy 15 round. Put all to a magazine.
Take out one round and disassemble.
Do it for 15 times.
Use material to craft new ammo.
=> 105 rounds come out from nowhere.

Good karma+1 vote
tombery8
tombery8 - - 14 comments @ T.H.E. Z.O.N.E. V1.1.6

I just realized none of traders sell M79 tube.
Looking for MP7.

Good karma+1 vote
tombery8
tombery8 - - 14 comments @ T.H.E. Z.O.N.E. V1.1.6

Oh, found it at line 1222 file itemtrash.ltx

Good karma+2 votes
tombery8
tombery8 - - 14 comments @ T.H.E. Z.O.N.E. V1.1.6

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'ddynamics\equipments\item_psevdodog_tail.ogf'.

~

Good karma+2 votes
tombery8
tombery8 - - 14 comments @ T.H.E. Z.O.N.E. V1.1.6

Aww man...
I started a new game a week ago.
Well...

Good karma+1 vote
tombery8
tombery8 - - 14 comments @ T.H.E. Z.O.N.E. V1.1.6

I installed T.H.E. Z.O.N.E. V1.1.1 and play with old save.
Game crash and force close when go to Red Forest.

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 530
[error]Description : fatal error
[error]Arguments : Can't open section ''. Please attach [*.ini_log] file to your bug report

Good karma+2 votes
tombery8
tombery8 - - 14 comments @ T.H.E. Z.O.N.E. V1.1.6

Nice.
Thanks.

Good karma+1 vote
tombery8
tombery8 - - 14 comments @ T.H.E. Z.O.N.E. V1.1.6

It's great but Invisible anomalies is too hard.
Is there a option to visible anomalies?

Good karma+1 vote