Thanks for that, my bad for not reading the previous post. I don't have the steam version and am running an old CD of mine, so I'll just have to be patient.
Thanks for that, my bad for not reading the previous post. I don't have the steam version and am running an old CD of mine, so I'll just have to be patient.
Will any versions of 2.3 be available through moddb?
I'm just gunna sit here, fingers crossed, begging to myself "please, let this let us buy Yeagers from the Maquis."
I shall wait for the patches, as mine is a gog retail copy. Thank you for both this amazing mod and for the speedy reply.
This might be a problem on my end, but I cannot progress past second era in Galactic Conquest as the Pentastar Alignment, I think a sound file is missing. Currently, if I kill Thrawn my whole game goes down. Or is that the true meaning of "Thrawn's Revenge"?
All jokes aside, though, I wouldn't mind knowing if this is something that I can fix with a reinstall or if this will be addressed in 2.2
Thank you.
loving what I'm seeing, though I'm quite curious to see a more fleshed out Duskhan League or similar sub-factions, hwoever. I'm a sucker for Legends content and this is one of the best mods I've played for any game. Thank you very much for all you've done, guys.
seconded, though how they would be implemented might be tricky due to the sheer size of them in ground missions.
I got everything I could've wanted, including new gripes! Thanks for fixing up the tech trees from TFF, but now I'm having fun trying to figure out how to get the Dreadnought Missile for the cardies, what not-listed-on-the-tech-tree research do I need to build this bad boy?
Either way I can't wait to see the changelog and the many youtube videos, you guys always bring a quality product with buggy tech trees and addictive gameplay!
Going off the youtube tutorial video, I should just delete absolutely everything and do a fresh reinstall right?
Also 1.1 TFF fixed refits and tech trees right?
I've been having a lot of problem with technologies not working, cardassians I can research refits but they just never apply (How do you get the dominion-style galor?) And the federation tech tree is quite buggy, can't get mothball fleet, outposts or even the steamrunner as it is. Here's hoping this patch fixes those issues.
Will you make an updater executable?
Pick Cardassians, in their research tree you can become Dominion Alliance or Cardassian Union, I haven't played in a while but I believe its in their defensive tree. All the dominion ship and weapon research is in this tree too.
I get the feeling that both the Teutonic Knight unit pictured above is a nod to Age of Empires 2 and that the two people whose posts are above mine completely missed the reference.
my only complaint is more with my own ineptitude than anything else; I have no idea how to get access to ships like the challenger through the 'third fleet reserves' upgrade. The tooltip has some great lore but I'm stumped. Do the ships simply warp in whenever a system with a Sol station gets attacked?
I thoroughly support this idea. Thank you for the clarification.
I would love to see the D7 and the Constitution as dreadnoughts, though I just love seeing all these screenshots popping up. I can't handle the hype.
ThotLess
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