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The_real_Pirate85
The_real_Pirate85 - - 16 comments @ [1.5.2] HG Companion [1.111]

Now ive a question:

Would it be possible to make a "HG Companion Light" Version?

Features for example i (its basically what i want) need:

-The Companion "Spacer" - so that they dont run over or in each other
-The Formations
-The Relax Feature
-The Surge Feature (if possible also to enable/disable via MCM)

I dont need Squads, nor do i need to manage their Lights, nor do i need the Wheel and the icons. :)

I even would donate 20 Bucks for it - if its not just a "marked out" Version of the full Version here. (Had several Times a Bug that prevented me from managing the Companions any more, not the Modwheel, also the vanilla wheel didnt work any longer. The worst thing: It stood in the Savegames - so i had to go waaaay back when the bug was not present and play again...) - less is more sometimes. :)

Best regards

Good karma+3 votes
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ [1.5.2] HG Companion [1.111]

Просто загрузите TB в HG Companion. (Ручной переключатель больше не работает, но неважно) :)

Good karma+1 vote
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ Radiophobia 3

Missing description for the Mission "Mysterious Sniper"

Good karma+2 votes
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ Crosshair Toggle Hotkey (with MCM Support)

Is there a option to toggle the crosshair on when gun is switched in alternate aim? That would be nice. ☺️

Good karma+1 vote
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ Radiophobia 3

At the 2nd Start i had the Chance to went out for the Artefact and the Villager told me to **** off. At the first Attempt i got Shot into the Head as soon as my Head got visible for the Villager guarding the Fence... at this Point most likely just my Head was sticking out cuz i was still on the Stairs of Sidos Bunker - dont think that was intended? Or is it always like this at the first Start of the Game? :D

Good karma+1 vote
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ Radiophobia 3

After playing now for nearly 2 Days straight i can say... wow... best Mod ive ever played so far.

Exept from the Bug at the very first New Game (Coming out of Sidorowitchs Bunker and straight get shot by the Villagers) not a single more Bug have occured and iam now at Agroprom Underground.

Wow... its hard, very HARD and youve to watch out what ya do - but its manageable.

My full Appreciation and Respect for this Masterpiece so far.

Best Regards
Martin

P.S: One small suggestion ive come up, Cigarettes weight 0.12kg - thats to much ^^

Good karma+2 votes
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ True Stalker Patch 1.4

Ive no idea why, but the Game most of the time crashes at Start, sometimes it starts and then works flawlessly... very strange.

Good karma+3 votes
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ [1.5.1/1.5.2] ToggleScope

Thank you so much, very appreciated.

Wish you merry Xmas so far and a happy new Year.

Good karma+2 votes
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ [1.5.1/1.5.2] ToggleScope

Hey Ho, is there an Solution to integrate it into MCM Key Wrapper or modify the Mod itself to incorporate this Option? I want to add the Scope Toggle into my Mouse Settings like for example the EFP Guys have done it, but i dunno understand how they made it possible to do so. :-/

To be more precise: I want to add it to 2 Tabs of MB4... so ill have Fireselector on 1 Tab MB4, Scope attach/detach at 2 Tab MB4 and longpress MB4 is attach/detach Silencer.

Fire Selector and Silencer are working, but for the rest iam not experienced enough to write it tbh :-/

Good karma+1 vote
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ Zaper Animated Main Menu 1.1

Sure it is :)

Good karma+1 vote
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ Zaper Animated Main Menu 1.1

Damn <3

found this here even after the 2.2 Version and love it even more to be honest.

Perfect Oldschool Style Pictures, Athmosphere matches Music on par.

Top Notch ure the man <3 <3 <3

Maybe... just MAYBE if i ever plan to "release" my small Modpack ill come forward to you if i can use it therefore (With Credits and everything this is of course clear)

Martin

Good karma+1 vote
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ Zaper Animated Main Menu 2.2 for 21:9 4K

10/10 from me - love it <3 (Use it on my private Modpack at 3440x1440 - bit laggy but no serious issues so far - in fact somehow i like this laggy effect - it perfectly matches the athmosphere of the Pictures and the changeeffects between em)

Good karma+1 vote
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ Private's Gun Reposition aka PGR

Thats what iam doin. :)

Modpack is as far as ready right now. But the German Translation... a guy named "van de Bentley" made one some Yrs ago, its not bad at all done, but he used mostly a Automatic Translation Tool... The forms spoken to and spoken from people are wildly mixed. So have decided to make a major overhaul of that.

But he seems to have vanished - couldnt find him active elsewhere. that will be my to-do List for the next couple of weeks i guess... 367 Files Overhaul, ~60 done so far... (For example: He even Translated the "Discord" Part in the Options/Others as "Uneinigkeit" ... thats something youve to see when u make a proper Translation... :-/ )

Well - have an eye on ur Page here. Happy Modding and iam looking forward for updates. :)

Good karma+3 votes
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ Private's Gun Reposition aka PGR

Since your Rifles are sitting on 0.65 ive the rest of the guns still on 0.45 like usualy before. (i run a LG Monitor with 3440x1440 Resolution)

Ive had no issues so far, just have to get used that the PSO Scopes are WAY more in the view then before.

But since i use ToggleScope regularly its no big deal at all - its in Fact realistic that thos big Scopes are in the way all the time (theyre for Snipers, not CQB Guys right ^^ ).

Iam still trying out new guns, have to start new games on regular base in the moment cuz i make a small (bout 50) Modpack for Private use (for my Brother in Law - he dont speak english at all, so iam making a Modpack for him with Anomaly "Classic" Optic but QOL Mods, which i also translate).

Ur Mod is the first iam following btw :D

Edit: Cuz i just realised it... Your 0.65 is way closer then the Pistols on 0.45 i want to mention. When i change my HUD FOV to 0.65 my Pistols are so far away that the actor must have very long Arms. ^^

Good karma+3 votes
The_real_Pirate85
The_real_Pirate85 - - 16 comments @ Private's Gun Reposition aka PGR

Found your nice Mod today and just signed in to thank you - its awesome. <3

Looking forward for the repositioning of the Pistols, theyre rlly strange in Stock Anomaly.

(Have to say iam one of thos rare Ultra-Widescreen Users who have many unusual trouble with Anomaly sometimes)

best regards
Marty

Good karma+3 votes