A little TOO much like "Bog" from Call of Duty 4, I think.
A little TOO much like "Bog" from Call of Duty 4, I think.
@the composer: You should look at adding a snare drum line during 1:14's sweeping part.
It would seem make it still seem sort of "battle-like".
Just to confirm, this project is dying. However I will hold true to my promise to release all assets if I do decide to completely discontinue it.
If I find time this summer, I'll release this as a sides mod (with slightly modified sides), but it probably won't be included with a map pack.
The reason I've been so busy recently is because I've just picked up tennis, and that added along to my soccer season just left me with only minutes to spare every day.
It's a shame I've left this project in the backburner; I had fun making this.
Let's just stop right there :P
I personally this is the most impressive screen of the lot
Yeah, all SWBF2 Maps are Instant Action Maps, which is playing against bots.
Though the bots in the version are admittedly quite dumb, I've addressed that issue now though after being alerted to it in other reviews.
Yeah that's a character weighting issue, but normally you can't see it.
:O
*starts up BF2 to look for Star Forge interior*
Hmmmm..... reminds me of a certain Assassin's Creed trailer... :P
Very impressive, are you able to get animations on that thing in CryEngine?
Before anyone asks, this was on a simple model testing map, still with star wars sides, so everything you see in that picture except for the building won't be in Terra Strife
Very impressive, looks just like it did in Far Cry
Alrighty then, Terra Strife is awaiting authorization so the page should be up in a couple days.
Taivyx
Oscar joined
Well I'm just a simple guy trying to make my way through the uni- uh... I mean world.