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Comment History
SuperGopnik
SuperGopnik - - 18 comments @ Kebab's NPC Overhaul

Yes, it is for RC18.

Good karma+1 vote
SuperGopnik
SuperGopnik - - 18 comments @ Kebab's NPC Overhaul

Something similar happened to me also. I killed a group of boars in Agropom and then the entire Military base came out to **** me.

Good karma+4 votes
SuperGopnik
SuperGopnik - - 18 comments @ Exoseva Outfits RC18

Grok's Stash, Craft and Repair Overhaul had one conflicting file. The new version I just released has a compatibility patch.

Good karma+1 vote
SuperGopnik
SuperGopnik - - 18 comments @ Exoseva Outfits RC18

Do you have any conflicting addons?

Good karma+1 vote
SuperGopnik
SuperGopnik - - 18 comments @ Exoseva Outfits RC18

done, released a new version with a compatibility patch included

Good karma+1 vote
SuperGopnik
SuperGopnik - - 18 comments @ Exoseva Outfits RC18

I'll try

Good karma+1 vote
SuperGopnik
SuperGopnik - - 18 comments @ Quest Items Droppable RC18

Get ready for the surprise; it makes quest items droppable.

Good karma+9 votes
SuperGopnik
SuperGopnik - - 18 comments @ Guides Sell Routes

I didn't port it from IgorNitch's addon, I re-created it, like my other addons inspired by his addon. Making this was as simple as copypasting a single line to places and removing it from other places, so I thought there was no point in testing it out. Forgetting about certain characters and locations is the only possible mistake.

Good karma+2 votes
SuperGopnik
SuperGopnik - - 18 comments @ Guides Sell Routes

Uploaded a new version, he sells routes in both character_desc_escape.xml files

Good karma+2 votes
SuperGopnik
SuperGopnik - - 18 comments @ Routes Rework

Yes, I have encountered that too, gonna release the fixed version

Good karma+4 votes
SuperGopnik
SuperGopnik - - 18 comments @ Guides Sell Routes

He technically is a guide, since you can "fly" to Cordon and Yantar through him. So yes it is intentional

Good karma+3 votes
SuperGopnik
SuperGopnik - - 18 comments @ Guides Sell Routes

Fixed, alongside Zhurov. Also, added character_desc_escape.xml to the Arszi's Immersive Dynamic Tasks compatibility patch.

Good karma+2 votes
SuperGopnik
SuperGopnik - - 18 comments @ Better Mutant Spawns

The addon includes ZOng22's Zombie Hordes addon to some degree. Zombie squads are not as big as in his addon, but they are still bigger than in the vanilla mod and include the unused zombies. It's like this from the original release or v1.1, I just forgot to mention in the description, which I will update immidiately.

Good karma+1 vote
SuperGopnik
SuperGopnik - - 18 comments @ Better Mutant Spawns

Replaced the bibliotekar in Jupiter with one and added them to simulation_gigant so they spawn naturally.

Good karma+1 vote
SuperGopnik
SuperGopnik - - 18 comments @ Better Mutant Spawns

Checked it out and it's working, released a new version again, with more boryas and bibliotekars added.

Good karma+1 vote
SuperGopnik
SuperGopnik - - 18 comments @ Better Mutant Spawns

Just released a new version, it should work. Also added boryas to some places. Where should I add bibliotekars

Good karma+1 vote
SuperGopnik
SuperGopnik - - 18 comments @ Better Mutant Spawns

It doesn't, I must have ****** something up if it crashed.

Good karma+1 vote
SuperGopnik
SuperGopnik - - 18 comments @ Better Mutant Spawns

Should I? Idk wether to add them or not because they don't have their own mutant parts and are technically other mutants, and killing a ******* biblioteklar just to get a zombie hand or killing a borya to get a snork hand is a bit disappointing.

Good karma+1 vote