amazing review for tr1p, couldn't agree with you more, literally couldn't give more "agree" karma lol, so I'm making a comment, luv u m8!
amazing review for tr1p, couldn't agree with you more, literally couldn't give more "agree" karma lol, so I'm making a comment, luv u m8!
that first large arena fight isn't challenging, it's unreasonable. it's easy to make HARD games if this is what you consider to be "HARD", "simply never stop and keep on running" doesn't work for long with a donut map where any enemies behind you also are infront of you or you're walking into a dead end where you need to turn around and try to walk by them.
it doesn't make much sense that we watched in one area zombies attacking combine and combine attacking zombies(where we got the shotgun) and then in the VERY NEXT area this rule gets flushed down the toilet and you become the only target(it's a set up with the worst payoff you could have picked, you didn't just ignore the rules you created, broke common sense to break your own rules THAT YOU SET UP JUST BEFORE as well), when I play half life I want to feel like I'm part a world and not the world itself, why and how do the zombies and combine somehow know that some nerd who crashed his crap car is the most important thing in the area? why would a zombie care? why does the fighting only start when I enter the area as if it's an ambush? did the zombies and combine talk to each other about how they have a common enemy called "the player" and to not start the fighting until the guy gets here and to only focus on him? gunna tell me the zombies have ambassadors that they send to the combine when they wanna have a ceasefire?
[TL;DR] the first 20sec from the timestamp of this youtube video sums up the combat,
imagine being mad over someone saying exactly what they found to be wrong with a mod for the developer to hear lol
the trailer is SO LOUD WTF MY EARS ARE BLEEDING
I'd love for there to be more
they are very similar, and its because of this that some claim that Empyrion stole the idea, personally I see it, BUT stealing ideas is not what this is about, its about the game itself, and I think
Space Engineers and Empyrion are only the same on the blocks, everything else like the game play is different.
Striker1919
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