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2018, what gives?

SPY-maps Blog 4 comments

By now it is clear that i have moved on from the Source community to other games and communities. I have been making Source sp-mods for around 12 years now and although it was great i had to stop with it. Source really gets old, at least for me, and there are so many great games and editors out there that i simply had to move on. Also does the Source community get smaller day by day.

After i stopped with Source in 2016 i believe i didn't do anything for a while. Quit odd because i always mapped daily for many, many hours. But suddenly i didn't feel that anymore, and also didn't i know which game i wanted to map with. I did some small side track projects, maps that didn't take much time to make. So was there the side scroller game Serious Sam Bogus Detour, i made 2 levels with, named Ship Wreck,which can be found here;

Moddb.com

After that i did notice that i could make levels with the funny side scroller Broforce, and in a few weeks i made 12 very challanging levels with it. The Broforce community seems to apriciate those so much that they all became tranding topic in the Broforce online custom map section. You can find the first level here, (still need to upload the other to Moddb, but they are already uploaded to the games server so they are fully playeble);

Moddb.com

And then came Far Cry 5, i had been waiting for this game for quit some time now. And as soon as i had my hands on it i started mapping with it. Awesome stuff, although making sp (single player) maps with it is quit hard. Because there is no coding at all possible. To call it simply, all you can do is build a world and place enemies in it, you can make them spawn in 5 waves but that is all. No triggering of any events, not even the option of placing save triggers. Which mean that when you die you have to start all over from the beginning of the level. This all made me decide to stop for now with Far Cry5 mapping and go on with Dying Light mapping. Here is my FC5 map;

Moddb.com

I am almost done with my Dying Light level, it has tons and tons of coding options. To be honest, it has to much for my liking, lol. But, it does give me the change to do whatever i want with it, and the game itself is simply awesome! One downside is that the game is already 3 years old, so the DL community is not so big anymore as it was as when it was just released. But, i still want to make at least one map with it. As soon as i have it uploaded i will make a page for it here.

Leon

mods updating to 2017?

SPY-maps Blog 3 comments

(edit; Just noticed on Steam how many hours i used Source SDK; 3674 hours, lol!)
3 May 2018

For at least a year now i have been thinking about updating all my (source) mods to the latest
version, which is Source SDK 2013 SP.

Because from time to time i keep getting messages from people who are not able to play them anymore,
because of the darn corrupting Valve updates. Seems Final Project is not playeble at the moment because
cutscenes crash of make the player getting stuck, (cutscenes don't end anymore).

This all will mean weeks of work, when i only stick to compiling all levels of all mods.
But there will be people who think / hope that i did rebuild parts of levels. Something i have been
thinking about at the same time. Which will mean months to a half year of extra work.

My main question is, is this worth all my time and effort,
and what do you think. Should i just stick to recompiling or also rebuilding stuff.

Please let me know what do you think, and why?
thanks and greetings,

Leon

LINK TO ALL MY COD1, COD2, PREY, SOF2, QUAKE2, ETC MODS AND MAPPACKS;
Moddb.com

HERE ARE ALL MY SOURCE (hL2) MODS;
Moddb.com




sp-mappers

SPY-maps Blog 1 comment

we all know that multi player gaming is more populair then sp gaming in fpshooters.
still, there are many like me who do like sp much more as mp. and for those people i
like to make sp-levels.

over the last 16 years i have made over 200 sp-maps for severel different fps, like call of Duty1+2, Mohaa, Prey, Sof2, HL2 and many other games.
should you be interested in them or movies of them then please check my own website for more info about them or myself.

LINK TO ALL MY COD1, COD2, PREY, SOF2, QUAKE2, ETC MODS AND MAPPACKS;
Moddb.com

HERE ARE ALL MY SOURCE (hL2) MODS;
Moddb.com

leon

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