My name is Slav, I'm originally from Bulgaria, Varna, I moved to England, Hull in 2009. My first steps in modding began a long time ago when Brood War came out. Even then I aimed high with maps that used ( or abused ) the trigger system to it's maximum to create Role-Playing scenarios. Then Warcraft III came out and I moved to that. Something was missing, however. That void was filled with discovering one simple command in Doom 3's console: "editor".I've been modding for Doom 3 since 2005, ultimately leading to my application in the University of Hull. I'm currently studying Computer Science with Games Development, so, hopefully, you'll be hearing from me in the future. Also I'd like to say that I've been a part of Doom 3 World community since the beginning of my modding days. Most of what I know about id's engines, I've learnt there. If you want to know more about idTech4 feel free to visit that amazing site.
This is absolutely amazing. The menus, guis, atmosphere, level design even the little secrets are all superb. There is great attention to detail and the lighting is really good. Gameplay is exactly what you'd expect from a Quake type game - it's well paced(read fast), dangerous and rewarding. Loved every second of this mod and recommend it to everyone :).
One of the best D3 adventure/horror mods I've played. Inventive use of the engine, great new assets, great short story. Top quality.
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