Heh i was wondering if anyone could make me Aisettings what includes max bots (32v32) and share the link for download? Tried but i dunno what i do wrong but either i have 8v7 or 1v0 when i try to make more xD
Heh i was wondering if anyone could make me Aisettings what includes max bots (32v32) and share the link for download? Tried but i dunno what i do wrong but either i have 8v7 or 1v0 when i try to make more xD
So, it is like, that the ships of loop are neutral and you battle on the race ground? or what lol? :D
Does this mod have more bot's on single player maps than the vanilla one? (Like 20v20 battle or so)? Or any way to increase the number of bots since there are so few at original game to actually get the right feeling.
Hehe at first i thought this is some island from Farcry 1, nice work anyways :D
You gonna make all the ships from the Loop episode?
You can add almost unlimited detail with textures to any object (ship or rock, whatever u want), so my guess is that they are early development stage.
But would be fun if there would be drone field what never ends (kinda like the cloud that ''eats'' shields in vanilla FoC) + sun that damages shields at corner of the map :D
but cant it be kind same style like with siege tower? The Orc or w.e will be carrying the bomb to the hole and then it explodes? Need to animate the wall blowing up (in 3ds max maybe), and then just add script that the siege unit (the bomb carry) triggers the mesh to ''explode'' while it nears the hole. It should be doable with some time and testing and should not be hard to script since the wall is animated, just need the triggering effect for the explosion.
Nice one, would be fun to see wall exploding or something as well :D
Here the link in case someone wants to give it a go:
Register.perfectworld.com
Well i would be happy to try if you can teach me, but go easy on me since i only just started max instead other programs lol ;)
Well, i have heavily modded Skyrim (custom textures, better LOD, almost pitch-black night, hundreds of new weapons/Armors) and my average fps is over 50, but it ocasionally drops bout 20 fps when around Windhelm (my most modded area). So i think it is like 20-30 fps drop for average computer and 10-20 for high end (all that without any other mods tho) at forested/new meshes palce, but not sure.
This mod is very promising ;) I hope all goes the way you planned, we could use another great Lotr mod (since original games are kinda, mehh.. lol). And MnB is great platform to develop mod on ;)
I wonder if you have time to teach me to model like that with max as well lol, the things for this mod are just epic, so low poly yet models are so HD, would like to do that myself someday ;)
Hehe no worries, its the quality of updates that counts not quantity ;) And everybody know's that good things don't happen overnight :)
But nice mod and awesome page design ;)
my lydia is heavily modified and immortal ;)
This game is epic, people should start playing it. Been with it from beta and still aint got enough of it.
Skyefaller
Andre joined
Yo! What can i say, i am small time modeller, been trying to convert myself to model stuff with 3Ds Max, could try to do anything but characters/people (Due they are so pain in bum ;)). But anyways, if you need wee bit help with some models give me a holler and i will see what i can do for you.