I've been going around as a writer, but started getting drawn into Concept Art and 3D modeling. I'm currently finishing my studies as a 3D artist and will then be let loose on the world. Beware!
I began working on the diffuse map. I'll separate the materials through the specular maps after I finish the other maps. Today was more about adding large detail to the normal map. Next is small detail.
This was an early render with Octane Demo version. Interesting renderer, but a bit unnecessary for me.