This mod rocks! Makes the game feel new and really fun ^^
Great work with the characters, weapons and vehicles/space craft ^^
This mod rocks! Makes the game feel new and really fun ^^
Great work with the characters, weapons and vehicles/space craft ^^
Scoobius, you and Shaggius go look for clues. ;)
Ooo that is a very nifty looking tank! I like it, keep up the amazing work ^_^
Silly question about Hip: I visited the Loner Village just to get a stash, but hoped to just see her. I didn't actually see her at all, is she supposed to spawn at random or?
I still use this mod to this day, excellent ^^
You fool! You've deleted precious rubles!
I kid ;)
For some reason, it looks like a Pig Monster helmet, than a wolf.
I have a silly question:
I don't use MCM since its too complicated but I got this great mod (and use) to work manually.
But I have to ask "Is there a taunt button?" or was this created without a button in mind? I'm just curious.
For some reason when I go into the Garbage in 1.5.2, that whole "cell" lags really badly. I think the game is lagging because there are so many characters in the garbage itself, that there is too much going on for the main game to handle.
Corascant Order 66 "loads" but then it crashes to desktop.
Any word on this mod being updated? I installed it and everything was still vanilla.
Does this also make an era for other maps? Does it work for Galactic Conquest too?
This mod is awesome!
I did run into just a few minor problems with it however:
In *some* maps the Imperial LAAT seems to take off and then land soon after, as if there isn't enough "clearance" in the hangar for it to leave. On some maps it can leave just fine.
In space only so far, the Imperialized Republic fighter units (V-Wing, Arc-170 and the Eta-2 jedi fighter) seem to phase in and out of looking normal to blurry and low resolution textured. Its not a deal breaker, but I thought I should mention that.
Otherwise the mid is awesome and great so far!
Looking forward to this one!
Yeeees! I will use this right away! You rock!
Having Code name -names, or European names for the Mercenaries would be awesome too =)
Ooh, okay! Thank you clarifying and responding!
You are a champ, this is a LOT better!
Question: Are Strelok and the others tied to the quest, Ecologists or Loners in the *previous* version?
I justgit to Doctor's location in Great Swamp and my tier 3 PDA lists him as an ecologist on the map.
I'm curious, is a new game required for this mod to work? Or will the armor just "filter in" after a few days in game?
ShoutmonGrei
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