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Comment History
ShadowMurloc797
ShadowMurloc797 - - 6 comments @ Brutal Doom Monsters Only

I've noticed when playing the trailblazer mod, the armor pickups are not the ones from Trailblazer but the ones from brutal doom and when ever you use the shotguns, pixels or a graphical glitch (probably both) shows up when ever you fire the shotgun.

Good karma+1 vote
ShadowMurloc797
ShadowMurloc797 - - 6 comments @ Death Foretold (D4T): Crucible

So I have changed the option for switching out which shotgun will spawn but I have realized that not matter what I have chosen to spawn. either being ssg or the regular shotgun or random. It doesn't spawn the actually shotgun in the locations where they are at.

Good karma+1 vote
ShadowMurloc797
ShadowMurloc797 - - 6 comments @ Xtors SkinPack V1 For D4T v 2.0

Well from from the back and the front, the gun it self gets cut off everytime it you move (the tip of the gun). Also, it blurs out in some parts of the animation with the tip of the gun. The the right forearm/elbow doesn't look like it's moving. The one pixel on the end where the elbow is shows that is moving but it loks stationary sort of (that could be something could be normal with many other skins but it just something to look over). Again on the backside, when walking there are 5 little green dots that show up on the helmet that are not the same color has the head. Plus, the belt on the right side looks like it is extending to far but that's just me. Another thing to add is when looking at the front of the skin in the player setup, the dark green part of the shoulders (that meets the neck or helmet if you wanna get technical) seems very off and out of place. Lastly from the front side view, the legs look disconnected to the torso, just a tiny bit though, plus with the addition of the walking animation from the front side looks out of place a bit but not by much.

In all honesty, these problems I have mentioned could be consider nit-picky and I have realized that. so if these problems are just how it is due to on what you can and can't do cause of resources for making skins in general, then I would understand that. These are just some parts of the skin that I would consider fixing but that's me.

Good karma+1 vote
ShadowMurloc797
ShadowMurloc797 - - 6 comments @ Xtors SkinPack V1 For D4T v 2.0

I'm really liking the 2016 sprites. Very Well done. However I have to agree with Exeor, The cyber and regular mancubus are a little bit big. so maybe making them slightly smaller. only slightly though. Lastly, The doomguy's skin, I like it however the front side of the skin is a little wonky in it's animation. Also the overall look is not bad but it does need some work in some area's. However despite the problems that I notice, I am greatly impressed by the sprite work that is done and I hope it continues to improve in the future. Very wonderful job done.

Kudos to you good sir.

Good karma+1 vote
ShadowMurloc797
ShadowMurloc797 - - 6 comments @ Expanding Fronts

Whenever I install this mod and launch it, it only shows the clone expansion and not the mode. Almost like it never installed. I have made sure that it is installed in the proper area (which it is). Then I used the configurator and applyed the settings that I wanted and that never works and doesn't even save. I have tried everything from looking at the trouble shoot guide: nothing. Fresh install: nothing. Switching compatability mode, run in admin., and diabled high dpi scaling: nothing. I don't know if I did something wrong in the installation process (I should mention it's the gog version) or whatever I touch doesn't work...I don't know. If any one has any ideas how to fix this, I'm open to suggestion's on fixing this.

Good karma+1 vote