Add addon Report Xtors SkinPack V1 For D4T v 2.0
Location
Addons
Filename
Xtors_SkinPack_V1_For_D4T_2_0.1.zip
Category
Skin Pack
Uploader
Xtor9811
Credits
Kinsie, DIMOShunter, DrPySpy, Abysswalker, Xtor, Doom community, D4D, D4T
Added
Size
7.01mb (7,351,792 bytes)
Downloads
2,011 (1 today)
MD5 Hash
9628a3339cdd5d86fa0fb7d57476847c
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Description

Bring the some evil from 2016 to 1993 with this SkinPack by Xtor!

Preview
Xtors SkinPack V1 For D4T v 2.0
Comments
The_DooM_Marine
The_DooM_Marine

looks amazing

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EpicLibo
EpicLibo

Thanks Xtor :D

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Onox792
Onox792

The mancubus and cyber mancubus are a bit big, the rest of monsters are perfect.
Amazing job with the Mastermind art!

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Kyle_K_ski
Kyle_K_ski

.
I can't seem to get these skins to appear in game.

I'm using gzdoom-bin-3-0-1-x64

I altered the Properties of the GZdoom.exe to look as the following...

"C:\Doom 4 in Doom, Death 4told\gzdoom.exe" "D4Tv2.pk3" "D4T-Xtors-SkinPack-V1" "DooM - Music Vol.VII"

...and as...

"C:\Doom 4 in Doom, Death 4told\gzdoom.exe" "D4T-Xtors-SkinPack-V1" "DooM - Music Vol.VII" "D4Tv2.pk3"

None of these are working for me. Any advice?

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Xtor9811 Author
Xtor9811

Try to create bat file and write in them:
gzdoom.exe -file D4T.pk3 D4T-Xtors-SkinPack-V1.pk3.
And yes, why you write mods without pk3 extension?

Reply Good karma+1 vote
Kyle_K_ski
Kyle_K_ski

.
lol

Oh yeah... INCLUDE the missing .pk3 extensions!

Ohhhh man, I'm SO embarrassed by making that gaff. THANK YOU for helping me out in a MAJOR way. It looks and sounds like everything's working as intended.

Woot!

:-D

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ShadowMurloc797
ShadowMurloc797

I'm really liking the 2016 sprites. Very Well done. However I have to agree with Exeor, The cyber and regular mancubus are a little bit big. so maybe making them slightly smaller. only slightly though. Lastly, The doomguy's skin, I like it however the front side of the skin is a little wonky in it's animation. Also the overall look is not bad but it does need some work in some area's. However despite the problems that I notice, I am greatly impressed by the sprite work that is done and I hope it continues to improve in the future. Very wonderful job done.

Kudos to you good sir.

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Xtor9811 Author
Xtor9811

Thank you.
V 1.1 will have a lot of fixes.

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Vic7im
Vic7im

Which frames exactly are "wonky"? Is it during the normal movement or when aiming/shooting? (DoomSlayer spriter here)

Ty :)

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ShadowMurloc797
ShadowMurloc797

Well from from the back and the front, the gun it self gets cut off everytime it you move (the tip of the gun). Also, it blurs out in some parts of the animation with the tip of the gun. The the right forearm/elbow doesn't look like it's moving. The one pixel on the end where the elbow is shows that is moving but it loks stationary sort of (that could be something could be normal with many other skins but it just something to look over). Again on the backside, when walking there are 5 little green dots that show up on the helmet that are not the same color has the head. Plus, the belt on the right side looks like it is extending to far but that's just me. Another thing to add is when looking at the front of the skin in the player setup, the dark green part of the shoulders (that meets the neck or helmet if you wanna get technical) seems very off and out of place. Lastly from the front side view, the legs look disconnected to the torso, just a tiny bit though, plus with the addition of the walking animation from the front side looks out of place a bit but not by much.

In all honesty, these problems I have mentioned could be consider nit-picky and I have realized that. so if these problems are just how it is due to on what you can and can't do cause of resources for making skins in general, then I would understand that. These are just some parts of the skin that I would consider fixing but that's me.

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Vic7im
Vic7im

No don't worry, it's my first time spriting and feedback is always welcome. I'll work on them when I have some time to spare :)

Thank you!

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ShadowMurloc797
ShadowMurloc797

Your welcome.

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Kyle_K_ski
Kyle_K_ski

.
I'm LOVING the new sprites!

I haven't encountered all of the creatures yet to give more specific feedback, but I've yet to experience anything negative about them.

Thank you SO much for making these a reality for the community members!

:-D

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BOTCH_CARA
BOTCH_CARA

WHOAH, ****!

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Guest
Guest

The D64 fatso doesn't fit with the others lol

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Xtor9811 Author
Xtor9811

Can you suggest something better?

Reply Good karma+1 vote
SLAY3R_343
SLAY3R_343

I think that the cyber mancubus from this pack Moddb.com is the one that fits the best with this addon. It would just need some repaint (grey skin) IMO to make it look better

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bruceballad
bruceballad

YEAH! this was a need. I was thinking doing it my self. Probably, it would take a life time.
You are awesomee
PS: I tried it now. I guess there are no crouching sprites. Maybe you consider adding in v1.1?

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Xtor9811 Author
Xtor9811

Yes. I will add.

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VoidedLake33
VoidedLake33

What gzdoom is this compatible with?
I cant get it to work...
It's a damn shame

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Xtor9811 Author
Xtor9811

Do you read the description, huh? Tested only in 3.0.1 x64.

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VoidedLake33
VoidedLake33

Someones gotta remake all the glory kill animations from brutal doom and put the doom slayer over it

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LegatusMarco
LegatusMarco

lol! basically D4 monsters are based in d64 so......

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TheKins
TheKins

Yo! Thanks for providing credit where credit is due. Not a lot of people do that, sadly.

Could you please add DrPySpy to the credits? They did the heavy lifting on the Spiderdemon, I mostly did a few tweaks like the death gore.

Thanks!

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Xtor9811 Author
Xtor9811

Done.

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The_DooM_Marine
The_DooM_Marine

Hi Xtor,
If you want you can add the D64 Cyberdemon and the D4D Pain Elemental.

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BillyBobRocks
BillyBobRocks

The Cyber-Mancubus tends to turn back into its vanilla Mancubus form everytime I hit I shoot it. Is this something wrong on my side or not?

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Xtor9811 Author
Xtor9811

It's a little bug. By me. Next update is coming soon. Not in this month.

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EpicLibo
EpicLibo

cause one of he's sprites is missing

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SLAY3R_343
SLAY3R_343

Hi Xtor9811, Really amazing work, The Mastermind is very nice to play against. Please include the Cyberdemon on your next update!

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Xtor9811 Author
Xtor9811

Thank you. Okay.

Reply Good karma+2 votes
Xtor9811 Author
Xtor9811

Soon, player will receive updated skin of the Doom Slayer!

Reply Good karma+1 vote
JD513
JD513

I can't wait for the next version. Did you have any plans to change the Revenant sprites too?

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Xtor9811 Author
Xtor9811

Yes.

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cheeki_breeki_pilot
cheeki_breeki_pilot

are you able to recreate this for doom 4 doom?

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Xtor9811 Author
Xtor9811

Hello, cheeki_breeki_pilot.
Not for now. Sorry. "So many projects, so little time."
Some later..

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SLAY3R_343
SLAY3R_343

Xtor9811 Hey bro! are you working on an update? I would like to see some more of your work soon.

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Xtor9811 Author
Xtor9811

Hello, SLAY3R.
Yes, of course!
But, for now my main priorities are focused on the project, which continues the adventures of the Doom Slayer!

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The_Dark_Slayer
The_Dark_Slayer

update it for D4T v 2.1 !!!!!!!

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LJG2023
LJG2023

Can I use the player sprite for a mod I'm working on? I'll put links and credit you.

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Xtor9811 Author
Xtor9811

Why not? :-)

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DeVitSon
DeVitSon

WOW.

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Xtor9811 Author
Xtor9811

Work in progress...
Soon more information ;-)

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Zone_Lexus_50
Zone_Lexus_50

Awesome.

Now all we need is the revenant and the cyberdemon.

Which reminds me... a link to the cyberdemon sprites. Someone actually done the works. You just need to implement it.

Forum.zdoom.org

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Xtor9811 Author
Xtor9811

I finish my one project, which based on the Doom Slayer adventures, As soon, as so immediately I will start to update my existing work to the Doom community :-)
Thank you so much. Cyberdemon really looks amazing!

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Ratentaisou
Ratentaisou

Awesome, but i noticed a bug on the Mancubus Skin.

Shooting the Mancubus and stun-locking it will reveal the stunned skin of the Mancubus is the normal Doom II Mancubus, I hope this gets fixed because looking at it is so jarring.

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Xtor9811 Author
Xtor9811

Don't worry, I will definitely fix all bugs and introduce new improvements, but not in this year, sorry. With a preholiday mood you and all other! :-)

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