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Comment History
Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ Infantry

On the contrary, Pro-GDI Russia in Tiberian Dawn is rather logical, considering that according to Nod's schemes USSR would have been "outlived its usefulness" by the beginning of 1990s.
It should also be noted, that Tiberian Dawn-era Nod was not an outright "tiberium-worshipping fanatics", Nod's "public face" at the time was, first of all, that of economic superpower (controlling 49% of world's tiberium harvesting and processing), slowly gaining open political power - first "taking hold" of "Third World" countries and then beginning to gain ground inside Western ones (with pro-Nod political parties represented inside Great Britain's House of Commons and USA's Congress at the eve of First Tiberium War).
PS: Such setup also casts doubt on claims of Vienna grain trade center's bombing being actually a work of Nod brotherhood (and canon do only state that bombing was BLAMED on "Nod terrorists" , but do not state who was responsible in fact).

Good karma+1 vote
Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ Infantry

Well, lore-wise both GDI and Nod are multinational and draw their forces from around the globe. So - their infantry would use weapons from different countries.
Game-wise we are dealing with basic tier one infantry in RTS game - the devs simply made them visually different and that's all.
How to reconnect lore and gameplay? Just adding some imagination - while specifically these GDI soldiers seen with M16A2s and specifically these Nod soldiers seen with AK/AKM/Type-56s other GDI troops could use other weapons (be it AK-74, G-36 or whatever assault rifle your countrie's army use) and so with the other Nod troops.

Good karma+1 vote
Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ Infantry

>> Quote: "Nod is, for all intents and purposes, a stateless superpower."
First of all, if we consider First Tiberium War's timeframe then we get BOTH GDI and Nod as a multinational superpowers, BOTH commanding loyalties of national governments (and, contrary to popular belief, according to the game (Tiberian Dawn) there were Nod-aligned countries with democratic governments and GDI-aligned countries with authoritarian governments), guerrila movements and outright terrorist groups. So, practically, as per First Tiberium War both Nod's and GDI's forces would be essentially composed of three uneven parts - fist are the GDI and Nod regular/quasi-regular troops, recruited and trained directly be one of the powers "from the ground up", the second (and the main bulk of each power's forces) are the regulars from the armies of the countries, aligned to respective power, the third are GDI-aligned and Nod-aligned guerrillas, resistance movements and outright terrorist groups.
PS: Main theme of conflict, as per Tiberium War One could be best described as globalism (embodied by the GDI) versus nationalism (promoted by Nod and used by the Brotherhood as a leverage). GDI's vision ultimately see a world united under a single multinational government, making common rules for business and trade across the globe, while Nod at the time publically promoted intstead nationalstic values of keeping the individual nations unique cultural differencies. However, while GDI is known to state it's general goals openly, Nod have differencies between "what said to public" and "what the Internal Circle and Kane himself" are up to.
>> Quote: "This isn't some mob of ill-equipped insurgents we're talking about here"
Militants in Third Tiberium War weren't against the canon in fact. Given the situation exploiting masses of disillusioned volunteers from Yellow Zones' inhabitants is quite logical for Nod.

Good karma+2 votes
Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ Infantry

Quote: "The people who made both games said the two games are connected"
It is really not THAT simple. At some point during Red Alert 1's development they were connected and beta script of Red Alert contained explicit references to Nod brotherhood that were nearly all erased out of retail version. That the Red Alert 2 came out and thing got even more complicated. However, if we pursue option "Red Alert 1 and Tiberian Dawn storylines connected" with Red Alert 1 "as it is now" than it is even more interesting, since Tiberian Dawn's events could transpire only after the events of Soviet campaign, since Allied campaing lead directly to Red Alert 2 timeline.

Good karma+2 votes
Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ Soviet conscript

А что именно было "загажено"? Путешествия во времени с плохими их последствиями вообще-то фишка Ред Алертов начиная с самой первой игры. Китчевость и аляпистость - да ее и в Ред Алерте 2 было с лихвой - дирижабли в качестве ВВС у Советов, ППШ в руках пехотицнев того же СССР, боевые гигантские кальмары, тесла катушки, водители танков, цитирующие Хрущева и прочая-прочая.
Медведей добавили в РА3? Так дрессированные медведи полный реал, в отличие от кальмаров, если что. Убрали у танка "Апокалипсис" стрельбу по воздушным целям? Так это называется перебалансировкой... Атомную бомбу вырезали? Так это мало того что обоснуй имеет, так еще и вместо нее генератор черных дыр дали. Смысл то тот же- долго заряжается, а потом сносит изрядный кусок вражеской базы и(или) армии.

Good karma+1 vote
Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ Soviet heavy tank in game.

Well, since Battlemaster tank from Generals is a Type-69 tank, that is heavily based on original Soviet T-54/T-55 series of medium tanks....

Good karma+1 vote
Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ Soviet conscript

In general, if we have an alternate-history world without IRL WW2, AK-47 wouldn't have been invented at all. Things are very simple - if M.Kalashnikov didn't get shot and wounded by German troops on Eastern Front, he wouldn't even get to weapons' design business at all.

However, the problem is with the first Red Alert, featuring both AKs and M-16s. RA1 is by my opinion the worst in all series. Where RA2 and RA3 are generally satirical and humorous, RA1 is "serious" and played around a singly idea - anti-Russian libel and propaganda.
What's more - it is full of anachornisms (like appearance of M-16s or MiG-29s in 1950s (the latter is outright impossible for 4-th generation jet fighter to co-exist with piston-driven Yak fighter in Soviet Air Force at a single time frame), and logical fallacies (like Allies using predominantly american (and anachronistic) equipment instead of combination of German and British one, that would be likely for the alliance of European nations).

Good karma+1 vote
Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ Infantry

Quote: "in the original C&C they both use the same rifles."
In the original game GDI "minigunners" are stated to use "GAU-3 "Eliminator" 5,56mm chainguns" while NOD forces made use of stock of M-16s.
Quote: "RPG-7, which was, in the C&C timeline, likely introduced way back in Red Alert 1 (~40 years before Tib' Dawn)"
Was it? Red Alert featured rocket soldier from both sides use "Dragon TOW missile launchers". And we don't know if any connection remained between Tiberium timeline and Red Alert's.
Quote: "Would be cool if it was possible to have minigunners carry different weapons (GDI: M16, G36, FAMAS, L85) (Nod: AK-74M, AKM, FN FAL, M16) but it might be rather pointless since only a few zoom that far in anyways :P"
Well, got the point ) But if we consider that GDI tend to use "high-tech equipment" and since Russia is GDI-aligned in Tiberian Dawn that should rather be XM8s, G36s, L85A2 and AN-94 "Abakan" for GDI and M16A1, AKM, FN FAL, G3A3 for Nod.

Good karma+2 votes
Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ Minigunner Weapons

Quote: "such as the AKM or AK74) for basic infantry, and high-tech weapons for their special ops forces. Besides, the M16 is just too old (40 years!) for 1995 in the C&C timeline."
First - it is not clear if Red Alert 1 still remain with mainstream Tiberian Timeline or not. Release version of RA1 was purged of all mentions of mainline CnC timeline except for Soviet campaign.
Second - we don't even know, if AK-74 even exists in CnC. AKs and AKMs could get replaced by Konstantinov SA-006 rifle in 1970s.
Third - if we get RA1's Allied ending - Tiberian Dawn clause, than M-16s and AKs swap their prolfetration, with Allies distributing M-16 and derivatives and AKMs stay as service rifle for Russian Armed Forces and see little prolifetration beyond Russia and former Soviet countries.

Good karma+1 vote
Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ Sgt.Kamarov

Moddb.com
just not to lose the link

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Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ U.D.C Light Infantry Concept

Greetings...

Excuse me....is it possible to use this nice image on other websites under the terms of CC-BY-SA license (http://creativecommons.org/licenses/by-sa/3.0/) ? Of course, you, as the author would be properly attributed in all cases (including active hyperlink to this site or any other method of attribution on your choice)

Will be waiting for your answer.
Best regards

Good karma+1 vote
Sgt.Kamarov
Sgt.Kamarov - - 12 comments @ TRA Media Release #5

Nuclear launch detected.... ))

Good karma+1 vote