"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
Sure their names were "minigunner", but all documentation confirms that both GDI and Nod used M-16's as a primary weapon for their basic infantry. With Collins' concept here, we have tried to show the attention to detail he has made in contrasting even something as basic as this one weapon.
Actually in the manual I remember it saying GAU-3 Eliminator minigun for GDI,and M-16s for Nod.I just thought y'all might want to know.
Er, that wasn't cut and dry clear for the infantry. Even the image shows the guy shooting that massive gun (how could you carry that?) fom an aircraft mount. On the other hand, there are multiple GDI infantry references in both the manual and the official strategy guide which mention M16. Not to mention the Box cover, the FMV's, etc.
Uh, isn´t that a tad too detailed? Not that I don´t like it, but it seems a bit unnecessary to me seeing how small the guns are ingame and their low polycount.
@ Golan:
Sometimes our friend Collins seems to have too much time on his hands ;) If you can tell from the other twelve concepts I just posted, haha. Not to say that we can't find ways to use em... there are possibly animations to look at eventually, yes?
Dont Add the US Army Cluse i dont what
to see GDI Just Useing USA Eqiument its
a internathional organistion so stuff like
A SA80 and a callger tank would be good and please
dont put stuff like a USA Accent For Every unit
and a More showing is a INTERNATIONAL Oraganization
I mentioned in other posts that Collins likes to add details that we won't necessarily use. That would be one of them. Another would be the "Raccoon City" logo on the Mercenary, lol.
why m16? why so plain?
They are the least exotic of units, simply put. Just like the least exotic structures look fairly alike between factions. But, we will have much more contrast as you move up the ladder :)
Another marvellous piece by Collins!
Your team is doing a spectacular job of bringing the Tiberium world to life!
A minor quibble: I'd personally expect the GDI to use the M16A2 and NOD to use the M16A1, but other than that minor note, this is simply awe-inspiringly incredible.
I have never seen a GDI or Nod soldier using M16's, not even miniguns. ;)
They used something looking like a Calico M951 (did I even write that correctly?)
image - Cnc-comm.com
Depends on where you look lol. for that regard, what is the weapon held by the soldier on the box cover? stats in the official strategy guide? Heavy majority leans to M-16 over the others.
*smashes head onto a wall* Off course the manual says:
"Weapon: M16"
>_<
actually in the manual it says that both gdi and nod used the GAU-3 "Eliminator" 5.56mm chaingun, not just one side. just fyi.
Maybe you will give AKs for NOD?
Actually, the M16 should be outdated in Tiberian Dawn. The M16 was used by Allied soldiers in GWWII (Red Alert 1), in the 1950's. Tiberian Dawn takes place in the 1990's. That makes the M16 40 years old! I think GDI and Nod troops should be using Calicos or G36's, which are more modern than M16A2's.
Says classic mode folks... Chances are, the gang here will likely use different weapons that fit GDI and Nod in other ways.
GDI would likely having sleeker, more 'advanced' style weapons (likely a G36/G36C style weapon, or even some other more recently issued rifles, maybe even the SCAR-L/H or TAR-21)
Nod would likely have something practical, not necessarily look 'pretty' (In that vein... I claim to chose no specific weapons since Nod is based on cell forces)
I agree. GDI should have advanced infantry weapons (such as the G36 or FN SCAR), while Nod should have their mix of low-tech-and-highly-reliable weapons (such as the AKM or AK74) for basic infantry, and high-tech weapons for their special ops forces. Besides, the M16 is just too old (40 years!) for 1995 in the C&C timeline.
Kinda funny, though. I always thought the M16 was a bit too "modern" for Red Alert 1, even with the fast tech advancement.
(I personally prefer Stg44 for Allies, and SKS carbine for Soviets)
"property of Colt Firearms" might be more fitting.
interesting, GDI gets the M-16A1, Nod gets the M-16A2? I'd give Nod an AK-47, though...
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Quote: "such as the AKM or AK74) for basic infantry, and high-tech weapons for their special ops forces. Besides, the M16 is just too old (40 years!) for 1995 in the C&C timeline."
First - it is not clear if Red Alert 1 still remain with mainstream Tiberian Timeline or not. Release version of RA1 was purged of all mentions of mainline CnC timeline except for Soviet campaign.
Second - we don't even know, if AK-74 even exists in CnC. AKs and AKMs could get replaced by Konstantinov SA-006 rifle in 1970s.
Third - if we get RA1's Allied ending - Tiberian Dawn clause, than M-16s and AKs swap their prolfetration, with Allies distributing M-16 and derivatives and AKMs stay as service rifle for Russian Armed Forces and see little prolifetration beyond Russia and former Soviet countries.
Can Nod Gun have Drum Magazine?