This member has provided no bio about themself...

Comment History  (0 - 30 of 36)
Sgprababicka
Sgprababicka - - 36 comments @ BOB2 Windows 10 Patch (V.4)

Ok. thx for explanation.

Good karma+2 votes
Sgprababicka
Sgprababicka - - 36 comments @ BOB2 Windows 10 Patch (V.4)

I wasnt able to find 2.01 version nowhere :-/ So with version what I have is possible to turn on houses somehow? or no chance?

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ BOB2 Windows 10 Patch (V.4)

I was able to run this patch even on 2.06 version :-D. Well im running it only on this version. Installed matrix 2.06 game version, then installed your patch and running on win xp 3 compatibility as admin and Working. (Have Win 10)

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ BOB2 Windows 10 Patch (V.4)

Some is ok. Around airfileds, sometimes church in city, bridges, . But town houses are missing. London for example flat except some famous buildings.

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ BOB2 Windows 10 Patch (V.4)

Hey there. Thx for this!!! Have one question. Dont you know why I dont have any 3D terrain buildings shown? like towns villages etc.

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ News

Steam workshop is the easiest way for us to keep mod updated and also its the easiest way for players to play it and have it updated.

Good karma+2 votes
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

So with new version 1.0 which im working on you will be able to play my mission :-)

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

Try to run your shortcut with -nomap parameter. Also try to go mod on 1.96 if you are using 1.99 (Arma: Cold War Assault). Also try to change advanced video settings in resistancepreferences.exe....

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

Hey man! I did my best to bring all these old addons back to life :-) Your work on Arma III looks really promising! Hope there will be working gates and some terrain so a could start to work on new missions :-) Good luck!

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ THE UNSUNG VIETNAM WAR MOD

Bug report: AI getting stucked in villages inside or under the huts. Even in the rice fields. (Apex islands) Hope it could be fixed :-) Genius work boys! Good luck with next releases!!

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ New plans

of course :-D My fault..

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ New plans

of course with savegame :-D

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ New plans

I work with only already done mods becouse of free time. Simply im not able to make mod and compaign :-D And i want to work on compaign not mod :-). Well, You will make SG mod on Arma III and i do compaign? :-P :-D

Good karma+2 votes
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

Well, you can do everything if you can figure it out :-D. IF you want to replace gates in my mission it will not work correctly for sure. so do your best and good luck :-) If you can modify this mission to work in MP just let us know. :-)

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

Thanks for your review. These bugs are known. I just wasnt able to fix it couse OFP engine had a lot of problems with save game/ And there was my free time problems :-). Increase time is also known as bug becouse the mission is really large. I done this mission with OFP becouse there was addons which i needed. In ARMAs there are some addons but not so complex like in OFP.

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

You have to create your own mission with DSF gates which are MP compatible. BXBX gates can be used only in SP missions. DSF manual can be found in documentation inside mod folder. Good luck! :-)

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Star Wars Conquest 0.9.4-final Released + Warband + Nightlies + Linux

oooo! sorry man! i found one :-D. I just did not had luck to find it :-D

Good karma+2 votes
Sgprababicka
Sgprababicka - - 36 comments @ Star Wars Conquest 0.9.4-final Released + Warband + Nightlies + Linux

Hi, its nice to see new progress in this mod. I have one question, is there a plan to add lightsabre shield?

Good karma0 votes
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

Send me private message please. In czech :-) I dont understand what you are trying to figure out :-D

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

Have fun :-)

Good karma+2 votes
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

I dont know about missions for this mod. But dont worry, i have started to work on compaign based on this first mission. It will be just like "serial". So stay tuned :-). This will not be so hardware killing like this first part which i released.

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

Im sorry but i think you will need better computer, i think minimal: RAM 4GB, CPU dualcore, Graphic card 1GB... just something like this. This mission is extreme for hardware. Its made for modern computers. :-(

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

Hi, send me your hardware set. Do you have lag only during you play my mission or just after you start OFP with this mod? On which version of OFP you tryed run my mission. Check your viewdistance in grafic setting in the game.

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

Its not my mod. I made mission called stargate: new civilization (read summary). Its based on old stargate addons. (read summary). have fun

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

All credits are given for those who made this great mod (Can be found in summary section on this page. Or in the downloaded rar file. And finally in my mission). I got permission from those who i was able to contact (and contacting autors of these old addons is really hard). I spent much time to collect all this addons. What i know this is only released pack of all stargate OFP addons for now. Many people were looking for this addons so i think its ok to upload it once again.

Good karma+2 votes
Sgprababicka
Sgprababicka - - 36 comments @ Stargate: The new civilization

absolutely alive :-). Reason why i choose this game even its really old game :-D ...is there was made many addons so a can make complex stargate simulator.

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Bellum Imperii 1.11 (Hotfix)

good job! But now im sad i cant make squere formation :-D ... heh. why in 0.6 version shields and formations works fine?

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Bellum Imperii 1.1

Now im downloading some different instalator of MB. so we will see...

Good karma+1 vote
Sgprababicka
Sgprababicka - - 36 comments @ Bellum Imperii 1.1

Find it! And kill it! :-D

Good karma+1 vote