Description

1.1 will contain various bug fixes, changes and some new features/items. Do take in mind that there is still a lot to be done. This patch mainly focused on (hopefully) fixing the bugs and changing the religion system. Considering the massive size of the mod. Additional bugs and unfinished feature are expected to be there. If these are encountered. Please report the bugs and remain patient for future fixes! A changelog can be found in the RaR-file

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Bellum Imperii 1.1
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Kriegtooth
Kriegtooth - - 1,608 comments

Yay! Will try soon :D

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geloo0
geloo0 - - 27 comments

Save compatible?

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gokiller Author
gokiller - - 1,070 comments

I can't say for sure, you'll have to test that.

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sambob
sambob - - 382 comments

Don't believe it is- tried a saved game from ver 1 and the game crashes.

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SyntaxErr0r
SyntaxErr0r - - 38 comments

The image in the main menu still says Bellum Imperii 1.0

And so does the welcome message ("Ave! ...")

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gokiller Author
gokiller - - 1,070 comments

Yeah, shamefully forgotten those minor edits. :(

Hope you guys can look through that. ^^

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Guest
Guest - - 689,203 comments

Leigonaries still without shields?

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Sgprababicka
Sgprababicka - - 36 comments

Romans without shields? Or its just my problem with 1.1 version?

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gokiller Author
gokiller - - 1,070 comments

It's getting pretty odd. I don't have any problems at all with the shields?

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Sgprababicka
Sgprababicka - - 36 comments

which version of the game is recomended? I couldnt find this information. Are you running steam version? Might can help... Soldiers are without weapons just in my army what i know. When i fight some roman party. The enemy has the shields on this units :-/ .. And i had tryed versions of game (1.127;1.143;1.153;1.158and 1.168)

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gokiller Author
gokiller - - 1,070 comments

The latest Warband version is recommended. Which would be: 1.168

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Sgprababicka
Sgprababicka - - 36 comments

Hey!! i solved this problem. But its really strange. I moved the legeionaries and cohortes to different group then infantry. Just name new group, move these units there and now they have shields :-D .....hmm..... :-)

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Sgprababicka
Sgprababicka - - 36 comments

seems this dont work everytime but it was first time when they had shields...

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gokiller Author
gokiller - - 1,070 comments

At least it worked once.. I'll check if it might have something to do with the groups. Don't really have a clue what it otherwise could be.

Edit: It didn't have any effects, tried re-downloading/installing it?

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Sgprababicka
Sgprababicka - - 36 comments

i redownloaded and still the same. i think it must be something about battle initialization becouse its happening just in battle on my side. When i want duel with legionary its ok with shield...

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Sgprababicka
Sgprababicka - - 36 comments

Demn! this is really horrible bug, its make the mod unplayeble when you want play as Roman :-D. But still .... this is one of the best mods i have played :-). good job!

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gokiller Author
gokiller - - 1,070 comments

Yeah the thing is though. For me it works perfectly fine. Hence why it's such an odd bugg. It's probably some setting that's different or something.

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Sgprababicka
Sgprababicka - - 36 comments

Find it! And kill it! :-D

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Sgprababicka
Sgprababicka - - 36 comments

Now im downloading some different instalator of MB. so we will see...

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gokiller Author
gokiller - - 1,070 comments

Actually, what units don't use their shields? The legionnaires?

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sambob
sambob - - 382 comments

Seem to be running mine ok on ver 1.153.

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gokiller Author
gokiller - - 1,070 comments

I'm sure it will run fine on any version. But just to be sure the latest is always recommended.

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Argeomer
Argeomer - - 5,578 comments

yey :D i was waiting for a newer release :) Thanks

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R3dSkiins
R3dSkiins - - 16 comments

Good version :) But my Roman army already don't have their shields in combat :(

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gokiller Author
gokiller - - 1,070 comments

What are the troops called?

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aldodf
aldodf - - 369 comments

all legionary

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R3dSkiins
R3dSkiins - - 16 comments

All Roman troops, from Levy to Pratoerians, i think ^^ When i fight with allies (AI) with big armies they don't use their shields too :/

Ps : scuze i forget to press reply

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gokiller Author
gokiller - - 1,070 comments

What game version do you have? If you would be so kind, please check for each unit (Levy, Legionaire, 1st Cohort etc) if they use shields.

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R3dSkiins
R3dSkiins - - 16 comments

I have the latest version (Steam).
I just begin a game so i just have a little army. Levy and auxiliaries don't uses their shield for sure ^^
It's difficult to upgrade my soldiers to Preatorians and first cohort x)

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ribeye10
ribeye10 - - 1 comments

Same issue - first battle seemed to work with Levy's having shields. Every battle since, including Legionaires and companions, they don't use shields. Also - minor - it appears that the banners don't translate in game, for what you choose at the beginning. Looks like it reverts to a base version.

Updated steam version of the game, and 1.1 downloaded into existing file.

Great work, and I look forward to future updates!

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rafmc1989
rafmc1989 - - 577 comments

Great work!

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AlbinoDolphine
AlbinoDolphine - - 1,160 comments

Just wondering, do i install this on its own or replace replace files and such for 1.0?

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gokiller Author
gokiller - - 1,070 comments

On its own, it's a standalone!

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AlbinoDolphine
AlbinoDolphine - - 1,160 comments

Awesome, thanks.

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theduke9924
theduke9924 - - 73 comments

For anyone that's been having trouble with the Roman troops not using their shields, try cycling through the weapon orders that you can give them. It's been making them pull their shields out for me when they decide to not start the fight with them. Hopefully this'll help some one else.

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Guest
Guest - - 689,203 comments

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ZombieZleeping
ZombieZleeping - - 262 comments

Awesome! I love the new additions!

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Nirnie
Nirnie - - 3 comments

I cant hear any music is it meant to be that way or have I done something wrong?

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nbellotti
nbellotti - - 1 comments

I just got 1.1 and put it under modules but I cant play theres no option in my game

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FortTell
FortTell - - 7 comments

Would you consider adding Eastern culture group for Parthia etc.? These guys were not barbarians by any account.

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gokiller Author
gokiller - - 1,070 comments

That would be a future next step. Currently the main two 'groups' that had to be converted were the 'christian' and 'pagan' religions. Easiest way was to convert them to 'Roman and 'Barbarian' but in the future there will be more. Like 'Nomadic' and 'Eastern'

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FortTell
FortTell - - 7 comments

Encountered a bug. Wanted to save a prisoner lord who asked for one of my companions and did not return him.
Went to Segodunum, sneaked in, told prison guard (who for some reason was named Castle guard) to give keys or else. He cried 'Prison break!' but didn't do anything. All of the people are now untalkable but not hostile, all the doors - closed, TAB - 'Cannot leave now'.
So you get really stuck in there.

Also, when you are in the prison itself, you have a spear and a long club-looking thing (both from the mod, I assume). But in the town, you only have generic Warband staff with you. But, surprisingly, no throwing daggers.

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shoks
shoks - - 3 comments

Hi! the mod is AWESOME, just one thing, I´m trying to rise up on Iberia using auxiliary troops or local troops, but there dont exist an iberian tree of troops :/, all auxiliary are numidian (in Hispania?) Would better if they could be gaelic (north of Hispania were part of celtic world). Despite of, congratulations and srry for my bad english level!

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Harkon594
Harkon594 - - 2 comments

Very nice mod !

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Guest
Guest - - 689,203 comments

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