Opensource freelancer I came to Western Q3 since 2005, in 2008 I proposed my first patch to the Smokin' Guns team. Official member since january 2009, now I'm the official Smokin' Guns Linux release maintainer.
With Smokin'Guns Beta v1.1b3 release, we publicly made available OpenGL framebuffer object (FBO) support providing neat effects like rotoscope or bloom effect. Most work was done by Gord Allott (see also related feature request in ioQuake3 bugzilla). Thanks again Gord !!!
Here are the most important few stuffs that was changed from the original Gord Allott patch:
About point 3, for Smokin'Guns modders, programs can be loaded from /scripts/PROGRAM.glsl files where PROGRAM can be glslBase_vert, glslGauss9,glslGauss7, glslGauss5, glslBlurMain, glslSigScreen, glslSobel, glslSobelZ, glslToonColour, glslRotoscope or glslRotoscopeZ...
To test your GLSL program, you can also start the engine setting cvar "developer" to 1 and put your GLSL program to test as PROGRAM.cfg (like glslToonColour.cfg) in your configuration folder, next to your q3config.cfg file.
To try tuning FBO effects, get the GLSL programs addon. And leave a comment about your success !
Tequila
A group dedicated to indie and standalone game development.
A group for all ModDB and IndieDB fans of science fiction.
The group for gamers dedicated to Linux. No matter if game developers or game players all are welcome interested in Linux as a gaming platform.
Pour tous les Français et toutes les personnes qui aiment la France, sa culture et sa langue !
Desura is a community driven digital distribution service for gamers, putting the best games, mods and downloadable content from developers at gamers...
The Smokin' Guns game started its life under the name of Western Quake³. It was originally developed by a team known as Iron Claw Interactive. They released...
I'm not sure, but the contrast seems high.
Are you talking about my rotoscope effect screenshots ? If yes, the effect can be tuned, and it depends also of the map. This map, Alamo, may have also too bright colors for that effects. Btw, I think I made that screenshots with a little bloom effect combined... so maybe I made a mistake too ;)