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Comment History  (0 - 30 of 87)
sárunaa
sárunaa - - 87 comments @ Lost Industry 2

Using coding and changing the ammotype values or changing a command value, not the best way but it works sk_plr_dmg_XXX.

Good karma+1 vote
sárunaa
sárunaa - - 87 comments @ Lost Industry 2

The mod requires HL2, HL2 Episode 1 and Episode 2 content. You said you are missng the elevator, wich probably means you dont have HL2EP2 installed, because that model is from Episode 2.

Good karma+5 votes
sárunaa
sárunaa - - 87 comments @ Lost Industry 2

I would suggest you looking at some tutorials. There are plenty online. And since for source games its pretty much same you can even look on tutorials for like counter strike source.

Good karma+1 vote
sárunaa
sárunaa - - 87 comments @ Lost Industry 2

SDK 2013 Multiplayer is far more updated than SDK2013 Singleplayer, Singleplayer can render only about 1/4 What multiplayer can handle. It also has some more features like lightmapping on props.

Good karma+2 votes
sárunaa
sárunaa - - 87 comments @ Lost Industry 2

We hope so :D

Good karma+3 votes
sárunaa
sárunaa - - 87 comments @ Lost Industry 2

Link is up in 10 minutes.

Good karma+1 vote
sárunaa
sárunaa - - 87 comments @ Renderer Upgrade

Stuff runs pretty well. On small effect test maps like this i hit 400+ FPS. And on average size maps im still in the 190-300 FPS zone. But anyone can find a performance / fidelity balance with the options menu. When it comes to the graphical improvements everything is optional + has a decent amout of customization and quality settings.

Good karma+2 votes
sárunaa
sárunaa - - 87 comments @ Grass System Update

Yes they do. When you walk on them they react too.

Good karma+4 votes
sárunaa
sárunaa - - 87 comments @ Parallax Test (Parallax Corrected Cubemaps)

Unreal Engine tools still better. Sources compilers and tools are literally ancient.

Good karma+2 votes
sárunaa
sárunaa - - 87 comments @ Parallax Test 2

In lightmappedgeneric there are still the relief mapping combos, also commands for enabling it. But its disabled and unfinished. This is completely seperate and has nothing to do with the old code :p

Good karma+4 votes
sárunaa
sárunaa - - 87 comments @ Parallax Test (Parallax Corrected Cubemaps)

Haha yeah its still source (sadly) i posted a video about this: Youtube.com

Good karma+2 votes
sárunaa
sárunaa - - 87 comments @ Parallax Test 2

Nobody is probably as crazy like me haha

Good karma+3 votes
sárunaa
sárunaa - - 87 comments @ Action!

Haha i hoped somebody will decode this before we release it :D But its been alredy released while ago! Make sure to check it out :p

Good karma+2 votes
sárunaa
sárunaa - - 87 comments @ Fast! Rush to the roof!

Im expedimenting with PBR those weapon textures are not final at all. They still might be changed :p

Good karma+2 votes
sárunaa
sárunaa - - 87 comments @ 20190712215142 1

Those are not CSM shadows?

Good karma+1 vote
sárunaa
sárunaa - - 87 comments @ Subsurface Scattering Demo

Might be a bit too much here but looks amazing!

Good karma+2 votes
sárunaa
sárunaa - - 87 comments @ Ai Weapons Test

This is literally just GMOD

Good karma+1 vote
sárunaa
sárunaa - - 87 comments @ Maps And Shaders

Optional, Not even Enabled by default.

Good karma+4 votes
sárunaa
sárunaa - - 87 comments @ Arctic Adventure : Episodes

Stop comparing this to HDTF. This is a free mod. Developed only by one person. Its pretty cool and the patch is on the way. Seriously people. You get this for free and it has a lot of cool stuff even when it has some flaws. Its FREE so how can you get mad? Maybe if gave some usefull criticism so the developer can listen to the community more. Saying this mod is crap doesnt really help anybody.

Good karma+4 votes
sárunaa
sárunaa - - 87 comments @ Ambush

He is very ready to suprise you believe me! :D

Good karma+4 votes
sárunaa
sárunaa - - 87 comments @ Vent - Light Shining Through

Thanks! They are also optional. Im trying to keep almost everything toggleable so if anybody has a weaker machine or just doesnt want this he can turn it off :D

Good karma+2 votes
sárunaa
sárunaa - - 87 comments @ Combine - Glowing Green Eyes

Haha :D Maybe they look like it but they sure are not. Thought green looked cool. Might change it later :D

Good karma+5 votes
sárunaa
sárunaa - - 87 comments @ Roof Window

Actually! Thats a pretty good idea :D

Good karma+3 votes
sárunaa
sárunaa - - 87 comments @ Lost Industry 2

Join Discord. You can ask as many questions as your heart desires :p

Good karma+3 votes
sárunaa
sárunaa - - 87 comments @ The Charm Of Lights And Effects

What you said doesnt make any sense.. Well maybe you dont like it but that doesnt mean MMod is garbage. It has a rich options menu and you can turn everything off.. When MMod started development HDTF wasnt even born.. And cinematic mod was probably in its very early stages...

Good karma+8 votes
sárunaa
sárunaa - - 87 comments @ The Charm Of Lights And Effects

What do you mean?

Good karma+2 votes
sárunaa
sárunaa - - 87 comments @ The Charm Of Lights And Effects

Hey there! Didnt expected to see you here Mark! :D

Good karma+7 votes
sárunaa
sárunaa - - 87 comments @ The Charm Of Lights And Effects

Mmod is fine as it is :D

Good karma+11 votes