Been taking a break as of late but still working on things here and there such as sounds, weapons, and icons
Been taking a break as of late but still working on things here and there such as sounds, weapons, and icons
We most certainly will!
Been taking a break to focus on school as of late, but I will be returning to work full time now that I am finished school.
A Reshade tool was used for these screenshots.
billnye is a contributor, not a developer.
just upped the FOV, base game graphics no reshade.
we plan to add yogoslavia in a later update to the mod once its relesed.
thanks! We have a discord that we plan to open to the public. But we are going to open it when we are closer to release. :)
thank you very much that means alot to hear stuff like that!
Unfortunately we cant since we did not export the model. If we could we would 100%, is big sad moment.
czechoslovakia is not a planed faction
this mod will come out, we are constanly working on this every chance we get. i myself have put to much time money and research into this to just let it die. Comradmatt on youtube, will be showcaseing the mod soon if you want to check out some gameplay, you will see the amount of work we have put into this mod is immense.
the nam mod failled cuz you left me, the only one working on it. I was all prepared to start working on it again, and then you desided to leave. since you said you would be to busy with school, and then you went and joined the other ******* nam mod.
its just a screenshot, we are not sure what missions we will be doing yet. since we are not finished the base code and assets
Call to arms is a horable game. I agree it would be nice to make this mod on CTA, however DMS has ****** the game beyond modality. If we moved to CTA, we would constantly have to update this mod and rewirte the code with every cta game update, somthing our team cant always do, since we are making this mod when we have free time. DMS has also made it that mods can no longer edit the localization files, this means there will be no multiplayer, as well as no descriptions for ammo types, guns, and vehicles. Somthing that this mod needs since we have a huge amount of ammo types for tanks aswell as infantry weapons. I would love to make this mod on a 64 bit GEM game, but unfortuly CTA is beyond broken, and does not accommodate for our requirements.
yes unfortunately the animation for the idle does that i will try to work around that
you can pre-order mod for $1000 on Internet Explorer store
Ranges will be 200-250 meters for rifles, 300 for mg's, and 400-450 for tanks. Its much more realstic then robz ranges. our minum map size is 1000x1000 to accommodate for the range. Sorry for the late response.
yes even thogh most soviet soldiers in afghanistan had a m81 unifroms most motorsized infantry based in europe has m69 uniforms its odd
good to hear m69 is the correct unifrom that will be fixed
the model 635 was not very highy produced but special forces used them and the DEA had there own version produced for them.
that mod is curtantly on hold untel gates of hell, since the men of war assault squad 2 engine does not support maps very well due to game limitations. it is big sad
Ruemc
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