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Comment History
roastedzerg
roastedzerg - - 4 comments @ Duke Nukem Forever: Enhanced 1.5.2

Why do i get a weird layering effect over the models, makes them look like their spirit is leaving their body, especially the holsom twins on the opening cutscene. something with the shader? How do i fix it?

Also some of the lights like the 2 overhead in the opening room with the pool table and the large window looked bugged out, as if the light fixture itself is casting a shadow making the room appear as if the lights are off, though you can still see them on the ceiling.

Good karma+2 votes
roastedzerg
roastedzerg - - 4 comments @ Project Brutality 2.03

Naw, I just ****** up when I remembered the color. Went back and saw they were a teal color. Also I'm positive its the green elemental and skulls because whenever I shot them the game would crash and then I disabled that variant and my game ran just fine. So yes, I do believe it's the demons fault and not the level.

Good karma+1 vote
roastedzerg
roastedzerg - - 4 comments @ Project Brutality 2.03

This happened on other levels too whenever there was blue pain elementals and blue fire skulls on screen.

Good karma+1 vote
roastedzerg
roastedzerg - - 4 comments @ Project Brutality 2.03

Have a reaccuring problem on doom 2 on the episode 'The Pit'

Unknown floor texture 'TM_SM0KE' in sector 5
Unknown ceiling texture 'TM_SM0KE' in sector 5
Unknown floor texture 'TM_SM0KE' in sector 6
Unknown ceiling texture 'TM_SM0KE' in sector 6
Unknown middle texture 'TM_PALM3' on first side of linedef 42
Unknown middle texture 'TM_PALM2' on first side of linedef 45
Unknown middle texture 'TM_PALM1' on first side of linedef 48
Unknown middle texture 'TM_NAMES' on first side of linedef 60
Unknown middle texture 'TM_NAMES' on first side of linedef 68
Unknown middle texture 'TM_NAMES' on first side of linedef 69

I am unable to play this level due to this problem

Good karma+1 vote