This member has provided no bio about themself...

Comment History
Riddle78
Riddle78 - - 7 comments @ Artifact signature locator

Did you know that Lab X-16 can spawn artifacts? Specifically,in the Miracle Machine's room,right on the bottom on the metal grates in the chemical anomalies? I did,and my Savorg Detector does,too. Is it possible to make the mod detect artifacts in an interio map,like labs and undergrounds?

Good karma+1 vote
Riddle78
Riddle78 - - 7 comments @ Artifact signature locator

The artifact spawned underground in that case. Bust out a Savorg Detector and see for yourself.

Good karma+1 vote
Riddle78
Riddle78 - - 7 comments @ 🌺[1.5.2][DLTX] Best Artifact Mod v26 + Custom Stashes🌺

I presume the proper way to handle artifacts with more than 60 mSv/s irradiation is to pack something like a Cocoon?

Good karma+1 vote
Riddle78
Riddle78 - - 7 comments @ Stalker Upgradeable Backpack

As backpacks don't have a defined toolkit,you cannot upgrade them yourself. And attempting to check a required toolkit in the workbench UI prompts an immediate CTD. Perhaps make backpacks take the Field Armour Kit as their workshop toolkit,like how the SVD takes the large-bore rifle kit?

Good karma+1 vote
Riddle78
Riddle78 - - 7 comments @ [1.2.0] Craft and Repair Overhaul for 1.5.1

Normally,reading the Chef's Notes note item unlocks purified cooking recipes at the Multi-Fuel Stove. However,since I've installed this mod,this is no longer the case. Can anybody else reproduce this?

EDIT: Well,joke's on me,I guess. Looks like I had to move to a new area after reading the note. Nevermind.

Good karma+1 vote
Riddle78
Riddle78 - - 7 comments @ Extended Features of the New Game v1.2.3b

I have Anomaly 1.5.1,and besides this mod and Grok's Stashes Overhaul,I use High Resolution PDA Maps,Reputation Editor,Dux's Innumerable Character Kit,Anomaly's Name Update for STALKERs,Grok's Craft & Repair Overhaul,Display Quick Access Belt,Skill System,Rays of Anomalous Worlds,and the MCM. However,when I reinstalled Anomaly,then repackaged all of the mods to be Mod Organizer friendly,all of my problems went away,so that leads me to believe it's a user error on my end.

Good karma+1 vote
Riddle78
Riddle78 - - 7 comments @ Extended Features of the New Game v1.2.3b

I seem to be having an issue. When rolling a new game,I don't get any of your new options,or difficulty levels. I get the money for buying starter kit,but that's the only feature that appears to work. Is there anything more to installing this than copy/pasting the gamedata folders from the main mod and the Grok's Stashes Overhaul patch?

EDIT: Correction,none of the features work correctly. I didn't even get my leftover money. I must be doing something wrong,here.

Good karma+1 vote