First got into modding back in 2001 with physics-based mods for Grand Theft Auto 3. Later moved into Homeworld and began working with the ship and script editing, around 2006 joined Jusas in designing levels and scripting for Babylon 5 Conflicts of Loyalty for Nexus The Jupiter Incident. Worked for a year in the EVE Online volunteer bug-hunting program known as ECAID. Worked on Witcher Kings for Crusader Kings 2, worked on Star Trek Infinities. Currently working on Mass Effect Beyond The Relays.
A quick update on the progress of the Infinities mod.
progress update
A brief breakdown into to the team and the mod and what we are doing
a peek behind the curtain
Ladies and gentlemen the long wait is over. Witcher Kings is now compatible with 2.5.2.2!
update!
Community interaction time! A chance to name some ships and get your name in the credits.
ship naming
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